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- /// @ref gtc_epsilon
- // Dependency:
- #include "../vector_relational.hpp"
- #include "../common.hpp"
- namespace glm
- {
- template<>
- GLM_FUNC_QUALIFIER bool epsilonEqual
- (
- float const& x,
- float const& y,
- float const& epsilon
- )
- {
- return abs(x - y) < epsilon;
- }
- template<>
- GLM_FUNC_QUALIFIER bool epsilonEqual
- (
- double const& x,
- double const& y,
- double const& epsilon
- )
- {
- return abs(x - y) < epsilon;
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T const& epsilon)
- {
- return lessThan(abs(x - y), vec<L, T, Q>(epsilon));
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& epsilon)
- {
- return lessThan(abs(x - y), vec<L, T, Q>(epsilon));
- }
- template<>
- GLM_FUNC_QUALIFIER bool epsilonNotEqual(float const& x, float const& y, float const& epsilon)
- {
- return abs(x - y) >= epsilon;
- }
- template<>
- GLM_FUNC_QUALIFIER bool epsilonNotEqual(double const& x, double const& y, double const& epsilon)
- {
- return abs(x - y) >= epsilon;
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonNotEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T const& epsilon)
- {
- return greaterThanEqual(abs(x - y), vec<L, T, Q>(epsilon));
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonNotEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& epsilon)
- {
- return greaterThanEqual(abs(x - y), vec<L, T, Q>(epsilon));
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> epsilonEqual(qua<T, Q> const& x, qua<T, Q> const& y, T const& epsilon)
- {
- vec<4, T, Q> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w);
- return lessThan(abs(v), vec<4, T, Q>(epsilon));
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> epsilonNotEqual(qua<T, Q> const& x, qua<T, Q> const& y, T const& epsilon)
- {
- vec<4, T, Q> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w);
- return greaterThanEqual(abs(v), vec<4, T, Q>(epsilon));
- }
- }//namespace glm
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