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- /// @ref gtc_ulp
- #include "../ext/scalar_ulp.hpp"
- namespace glm
- {
- template<>
- GLM_FUNC_QUALIFIER float next_float(float x)
- {
- # if GLM_HAS_CXX11_STL
- return std::nextafter(x, std::numeric_limits<float>::max());
- # elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS)))
- return detail::nextafterf(x, FLT_MAX);
- # elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID)
- return __builtin_nextafterf(x, FLT_MAX);
- # else
- return nextafterf(x, FLT_MAX);
- # endif
- }
- template<>
- GLM_FUNC_QUALIFIER double next_float(double x)
- {
- # if GLM_HAS_CXX11_STL
- return std::nextafter(x, std::numeric_limits<double>::max());
- # elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS)))
- return detail::nextafter(x, std::numeric_limits<double>::max());
- # elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID)
- return __builtin_nextafter(x, DBL_MAX);
- # else
- return nextafter(x, DBL_MAX);
- # endif
- }
- template<typename T>
- GLM_FUNC_QUALIFIER T next_float(T x, int ULPs)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'next_float' only accept floating-point input");
- assert(ULPs >= 0);
- T temp = x;
- for (int i = 0; i < ULPs; ++i)
- temp = next_float(temp);
- return temp;
- }
- GLM_FUNC_QUALIFIER float prev_float(float x)
- {
- # if GLM_HAS_CXX11_STL
- return std::nextafter(x, std::numeric_limits<float>::min());
- # elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS)))
- return detail::nextafterf(x, FLT_MIN);
- # elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID)
- return __builtin_nextafterf(x, FLT_MIN);
- # else
- return nextafterf(x, FLT_MIN);
- # endif
- }
- GLM_FUNC_QUALIFIER double prev_float(double x)
- {
- # if GLM_HAS_CXX11_STL
- return std::nextafter(x, std::numeric_limits<double>::min());
- # elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS)))
- return _nextafter(x, DBL_MIN);
- # elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID)
- return __builtin_nextafter(x, DBL_MIN);
- # else
- return nextafter(x, DBL_MIN);
- # endif
- }
- template<typename T>
- GLM_FUNC_QUALIFIER T prev_float(T x, int ULPs)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'prev_float' only accept floating-point input");
- assert(ULPs >= 0);
- T temp = x;
- for (int i = 0; i < ULPs; ++i)
- temp = prev_float(temp);
- return temp;
- }
- GLM_FUNC_QUALIFIER int float_distance(float x, float y)
- {
- detail::float_t<float> const a(x);
- detail::float_t<float> const b(y);
- return abs(a.i - b.i);
- }
- GLM_FUNC_QUALIFIER int64 float_distance(double x, double y)
- {
- detail::float_t<double> const a(x);
- detail::float_t<double> const b(y);
- return abs(a.i - b.i);
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> next_float(vec<L, T, Q> const& x)
- {
- vec<L, T, Q> Result;
- for (length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = next_float(x[i]);
- return Result;
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> next_float(vec<L, T, Q> const& x, int ULPs)
- {
- vec<L, T, Q> Result;
- for (length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = next_float(x[i], ULPs);
- return Result;
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> next_float(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs)
- {
- vec<L, T, Q> Result;
- for (length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = next_float(x[i], ULPs[i]);
- return Result;
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> prev_float(vec<L, T, Q> const& x)
- {
- vec<L, T, Q> Result;
- for (length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = prev_float(x[i]);
- return Result;
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> prev_float(vec<L, T, Q> const& x, int ULPs)
- {
- vec<L, T, Q> Result;
- for (length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = prev_float(x[i], ULPs);
- return Result;
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> prev_float(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs)
- {
- vec<L, T, Q> Result;
- for (length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = prev_float(x[i], ULPs[i]);
- return Result;
- }
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, int, Q> float_distance(vec<L, float, Q> const& x, vec<L, float, Q> const& y)
- {
- vec<L, int, Q> Result;
- for (length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = float_distance(x[i], y[i]);
- return Result;
- }
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, int64, Q> float_distance(vec<L, double, Q> const& x, vec<L, double, Q> const& y)
- {
- vec<L, int64, Q> Result;
- for (length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = float_distance(x[i], y[i]);
- return Result;
- }
- }//namespace glm
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