123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121 |
- --[[
- Script Name : Quests/MultipleZones/lore_and_legend_evil_eye.lua
- Script Author : AussieGlen
- Script Date : 2022.01.01 01:01:55
- Script Purpose :
- Zone : MultipleZones
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepKillByRace(Quest, 1, "I need to find an evil eye lens.", 1, 35, "I must locate several evil eye body parts.", 2516, 253)
- AddQuestStepKillByRace(Quest, 2, "I need to find an evil eye rod.", 1, 10, "I must locate several evil eye body parts.", 2516, 253)
- AddQuestStepKillByRace(Quest, 3, "I need to find an evil eye cone.", 1, 25, "I must locate several evil eye body parts.", 2516, 253)
- AddQuestStep(Quest, 4, "I need to find and study an evil eye pupil.", 1, 100, "I must locate several evil eye body parts.", 11)
- AddQuestStep(Quest, 5, "I need to find and study an evil eye enchantment.", 1, 100, "I must locate several evil eye body parts.", 11)
- AddQuestStep(Quest, 6, "I need to find and study an evil eye malicious gaze.", 1, 100, "I must locate several evil eye body parts.", 11)
- AddQuestStep(Quest, 7, "I need to find and study an evil eye cornea.", 1, 100, "I must locate several evil eye body parts.", 11)
- AddQuestStep(Quest, 8, "I need to find and study an evil eye binding shackle.", 1, 100, "I must locate several evil eye body parts.", 11)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
- AddQuestStepCompleteAction(Quest, 3, "Step3Complete")
- AddQuestStepCompleteAction(Quest, 4, "Step4Complete")
- AddQuestStepCompleteAction(Quest, 5, "Step5Complete")
- AddQuestStepCompleteAction(Quest, 6, "Step6Complete")
- AddQuestStepCompleteAction(Quest, 7, "Step7Complete")
- AddQuestStepCompleteAction(Quest, 8, "Step8Complete")
- end
- function Accepted(Quest, QuestGiver, Player)
- end
- function Declined(Quest, QuestGiver, Player)
- end
- function quest_complete(Quest, QuestGiver, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- Step2Complete(Quest, QuestGiver, Player)
- elseif Step == 3 then
- Step3Complete(Quest, QuestGiver, Player)
- elseif Step == 4 then
- Step4Complete(Quest, QuestGiver, Player)
- elseif Step == 5 then
- Step5Complete(Quest, QuestGiver, Player)
- elseif Step == 6 then
- Step6Complete(Quest, QuestGiver, Player)
- elseif Step == 7 then
- Step7Complete(Quest, QuestGiver, Player)
- elseif Step == 8 then
- Step8Complete(Quest, QuestGiver, Player)
- end
- end
- function CheckProgress(Quest, QuestGiver, Player)
- if QuestStepIsComplete(Player, 5408, 1) and QuestStepIsComplete(Player, 5408, 2) and QuestStepIsComplete(Player, 5408, 3) and QuestStepIsComplete(Player, 5408, 4) and QuestStepIsComplete(Player, 5408, 5) and QuestStepIsComplete(Player, 5408, 6) and QuestStepIsComplete(Player, 5408, 7) and QuestStepIsComplete(Player, 5408, 8) then
- QuestIsComplete(Quest, QuestGiver, Player)
- end
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have found an evil eye lens.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Step2Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I have found an evil eye rod.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Step3Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 3, "I have found an evil eye cone.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Step4Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 4, "I have found and studied a evil eye pupil.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Step5Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 5, "I have found and studied an evil eye enchantment.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Step6Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 6, "I have found and studied an evil eye malicious gaze.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Step7Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 7, "I have found and studied an evil eye cornea.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Step8Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 8, "I have found and studied an evil eye binding shackle.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function QuestIsComplete(Quest, QuestGiver, Player)
- UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary evil eye body parts.")
- UpdateQuestDescription(Quest, "I have learned the secrets of the evil eye.")
- GiveQuestReward(Quest, Player)
- end
|