.. |
Achievements
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548007ea96
Base
|
há 4 anos atrás |
AltAdvancement
|
463c6ce53a
InfoStruct accessible in LUA/mutli-thread
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há 3 anos atrás |
Bots
|
ecdcdfd123
Procyon Update
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há 3 anos atrás |
Chat
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ebddaba763
Tutorial instructions for the Far Journey zone
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há 4 anos atrás |
Collections
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cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
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há 4 anos atrás |
Commands
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80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
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há 3 anos atrás |
Guilds
|
ebddaba763
Tutorial instructions for the Far Journey zone
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há 4 anos atrás |
HeroicOp
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7775ea3e66
Fix HO starter wheel pre-stage bug not honoring the abilities fields
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há 3 anos atrás |
Housing
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ad58cd85ec
Appearance equipment, content feature requests, fixed ability to delete mail and see item icons in the main list if stack is 0
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há 3 anos atrás |
IRC
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548007ea96
Base
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há 4 anos atrás |
Items
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7a902f9ae1
Item crash fix on trying to destroy item that does not exist
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há 3 anos atrás |
Patch
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548007ea96
Base
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há 4 anos atrás |
RaceTypes
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2da146dd3e
Update RaceTypesDB.cpp
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há 3 anos atrás |
Recipes
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548007ea96
Base
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há 4 anos atrás |
Rules
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34569f0592
Lacertae Update #1
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há 3 anos atrás |
Tradeskills
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ecdcdfd123
Procyon Update
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há 3 anos atrás |
Traits
|
744ffb46d0
ghost map stability venture 3
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há 3 anos atrás |
Zone
|
80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
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há 3 anos atrás |
Appearances.h
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548007ea96
Base
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há 4 anos atrás |
CMakeLists.txt
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d4b59319ce
Techwizz: Fix CMake to include boost libraries
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há 3 anos atrás |
ClientPacketFunctions.cpp
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502ebefe71
Spawn Sending/Removal handling to resolve ghost_map crash
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há 3 anos atrás |
ClientPacketFunctions.h
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dffca17379
Status is supported for housing now, purchase, upkeep, escrow
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há 3 anos atrás |
Combat.cpp
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fcc409dacc
ghost map day #2 -- the reckoning?
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há 3 anos atrás |
Combat.h
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04498a2490
Player/Target Radius added to distance checks
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há 4 anos atrás |
Entity.cpp
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b93cabc72e
Lacertae Update #4
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há 3 anos atrás |
Entity.h
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30e19ed012
Lacertae Update #2 - Stability Fixes against Inventory and GM reload options
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há 3 anos atrás |
Factions.cpp
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548007ea96
Base
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há 4 anos atrás |
Factions.h
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24a1ccf3a2
EQ2Emu Base Updates
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há 4 anos atrás |
GroundSpawn.cpp
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30e19ed012
Lacertae Update #2 - Stability Fixes against Inventory and GM reload options
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há 3 anos atrás |
GroundSpawn.h
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ecdcdfd123
Procyon Update
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há 3 anos atrás |
Languages.cpp
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548007ea96
Base
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há 4 anos atrás |
Languages.h
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548007ea96
Base
|
há 4 anos atrás |
LoginServer.cpp
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f169cb6d6e
Procyon Updates #3
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há 3 anos atrás |
LoginServer.h
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548007ea96
Base
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há 4 anos atrás |
LuaFunctions.cpp
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744ffb46d0
ghost map stability venture 3
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há 3 anos atrás |
LuaFunctions.h
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386e89215a
LUA StopTimer(Spawn, "function_name") added, LUA function cleanup
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há 3 anos atrás |
LuaInterface.cpp
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3d553fe80b
persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix
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há 3 anos atrás |
LuaInterface.h
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30e19ed012
Lacertae Update #2 - Stability Fixes against Inventory and GM reload options
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há 3 anos atrás |
MutexHelper.h
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548007ea96
Base
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há 4 anos atrás |
MutexList.h
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548007ea96
Base
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há 4 anos atrás |
MutexMap.h
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548007ea96
Base
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há 4 anos atrás |
MutexVector.h
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548007ea96
Base
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há 4 anos atrás |
NPC.cpp
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fcc409dacc
ghost map day #2 -- the reckoning?
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há 3 anos atrás |
NPC.h
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9ee124382f
Restrict runback hp reset to only when mob is in combat, face target in combat
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há 3 anos atrás |
NPC_AI.cpp
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b3389a0704
Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns
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há 3 anos atrás |
NPC_AI.h
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517ae12865
/bot follow id and /bot stopfollow id added
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há 3 anos atrás |
Object.cpp
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ecdcdfd123
Procyon Update
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há 3 anos atrás |
Object.h
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548007ea96
Base
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há 4 anos atrás |
Player.cpp
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744ffb46d0
ghost map stability venture 3
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há 3 anos atrás |
Player.h
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502ebefe71
Spawn Sending/Removal handling to resolve ghost_map crash
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há 3 anos atrás |
PlayerGroups.cpp
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502ebefe71
Spawn Sending/Removal handling to resolve ghost_map crash
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há 3 anos atrás |
PlayerGroups.h
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1af9491eb4
Cygni Updates
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há 3 anos atrás |
Quests.cpp
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30e19ed012
Lacertae Update #2 - Stability Fixes against Inventory and GM reload options
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há 3 anos atrás |
Quests.h
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30e19ed012
Lacertae Update #2 - Stability Fixes against Inventory and GM reload options
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há 3 anos atrás |
Sign.cpp
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ecdcdfd123
Procyon Update
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há 3 anos atrás |
Sign.h
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548007ea96
Base
|
há 4 anos atrás |
Skills.cpp
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bc5e07681d
Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support
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há 3 anos atrás |
Skills.h
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bc5e07681d
Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support
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há 3 anos atrás |
Spawn.cpp
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1bf4e4fdd7
fix coordinate bugs
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há 3 anos atrás |
Spawn.h
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80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
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há 3 anos atrás |
SpawnLists.h
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6c7f11fd70
LUA Commands Added/Updated for controlling primary commands
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há 4 anos atrás |
SpellProcess.cpp
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8bec33ebd9
Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects
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há 3 anos atrás |
SpellProcess.h
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8bec33ebd9
Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects
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há 3 anos atrás |
Spells.cpp
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3d553fe80b
persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix
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há 3 anos atrás |
Spells.h
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3d553fe80b
persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix
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há 3 anos atrás |
Titles.cpp
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96debb941c
Fixed titles, make sure to source in DB update!
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há 3 anos atrás |
Titles.h
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96debb941c
Fixed titles, make sure to source in DB update!
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há 3 anos atrás |
Trade.cpp
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548007ea96
Base
|
há 4 anos atrás |
Trade.h
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548007ea96
Base
|
há 4 anos atrás |
Transmute.cpp
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30e19ed012
Lacertae Update #2 - Stability Fixes against Inventory and GM reload options
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há 3 anos atrás |
Transmute.h
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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há 4 anos atrás |
Variables.h
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548007ea96
Base
|
há 4 anos atrás |
VisualStates.h
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66505ccea3
RegionScripts, lava/death region support
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há 4 anos atrás |
Widget.cpp
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dffca17379
Status is supported for housing now, purchase, upkeep, escrow
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há 3 anos atrás |
Widget.h
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567117054d
LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door'
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há 3 anos atrás |
World.cpp
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b93cabc72e
Lacertae Update #4
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há 3 anos atrás |
World.h
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1962e7e061
Procyon Updates #4
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há 3 anos atrás |
WorldDatabase.cpp
|
80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
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há 3 anos atrás |
WorldDatabase.h
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ecdcdfd123
Procyon Update
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há 3 anos atrás |
WorldTCPConnection.h
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548007ea96
Base
|
há 4 anos atrás |
classes.cpp
|
0cb26e084d
Fixed the camel case function for classes to upper case the first character AFTER setting to lower case
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há 3 anos atrás |
classes.h
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548007ea96
Base
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há 4 anos atrás |
client.cpp
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fcc409dacc
ghost map day #2 -- the reckoning?
|
há 3 anos atrás |
client.h
|
fcc409dacc
ghost map day #2 -- the reckoning?
|
há 3 anos atrás |
makefile
|
463c6ce53a
InfoStruct accessible in LUA/mutli-thread
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há 3 anos atrás |
makefile.a64
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80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
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há 3 anos atrás |
net.cpp
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af892c5609
Fix sites to have HTTPS for git/wiki links
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há 3 anos atrás |
net.h
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a9f087b40c
Cleanup logging behavior
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há 4 anos atrás |
races.cpp
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548007ea96
Base
|
há 4 anos atrás |
races.h
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548007ea96
Base
|
há 4 anos atrás |
zoneserver.cpp
|
80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
|
há 3 anos atrás |
zoneserver.h
|
80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
|
há 3 anos atrás |