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- --[[
- Script Name : Quests/CastleviewHamlet/mystail_tails_for_fevalin.lua
- Script Author : Dorbin
- Script Date : 2022.01.28 05:01:28
- Script Purpose :
- Zone : CastleviewHamlet
- Quest Giver: Fevalin
- Preceded by: None
- Followed by:
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I must kill some mystail yearlings.", 6, 80, "I must collect tails from mystail yearlings.", 172, 1950009,8300035)
- AddQuestStepCompleteAction(Quest, 1, "RatsDead")
- UpdateQuestZone(Quest, "Oakmyst Forest")
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- Dialog.New(QuestGiver, Player)
- Dialog.AddDialog("Thanks for pitching in. Every bundle of tails helps! You'll' find the mystail rats within Oakmyst Forest. Happy hunting!")
- Dialog.AddVoiceover("voiceover/english/merchant_fevalin/qey_village04/merchantfevalin005.mp3",25404249,2050252222)
- PlayFlavor(QuestGiver, "", "", "smile", 0,0 , Player)
- Dialog.AddOption("I'm off to Oakmyst Forest shortly!")
- Dialog.Start()
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function RatsDead(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have killed some mystail yearlings.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have collected six mystail yearling tails.")
- AddQuestStepChat(Quest, 2, "I must return to Fevalin.", 1, "I must gives these mystrat tails to Fevalin.", 172, 2360039)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- UpdateQuestZone(Quest, "Castleview Hamlet")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I have returned to Fevalin.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I have delivered the mystrat tails to Fevalin.")
- UpdateQuestDescription(Quest, "I collected all six mystail yearling tails for Merchant Fevalin. He has rewarded for my service.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- RatsDead(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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