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crab_meat_hunt_.lua 1.7 KB

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  1. --[[
  2. Script Name : crab_meat_hunt.lua
  3. Script Purpose : Handles the quest, "Crab Meat Hunt"
  4. Script Author : QuestParser (Replace this)
  5. Script Date : 04.07.2021
  6. Script Notes : Auto generated with QuestParser.
  7. Zone : Edgewater Drains
  8. Quest Giver :
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepKill(Quest, 1, "I need to get ten pieces of crab meat from the juvenile sludgewalkers in the Edgewater Drains.", 10, 100, "I have decided to hunt for crab meat in the Edgewater Drains. The larger the pieces the better.", 78, 1560009)
  14. AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
  15. end
  16. function Accepted(Quest, QuestGiver, Player)
  17. -- Add dialog here for when the quest is accepted
  18. end
  19. function Declined(Quest, QuestGiver, Player)
  20. -- Add dialog here for when the quest is declined
  21. end
  22. function Deleted(Quest, QuestGiver, Player)
  23. -- Remove any quest specific items here when the quest is deleted
  24. end
  25. function QuestComplete(Quest, QuestGiver, Player)
  26. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  27. UpdateQuestStepDescription(Quest, 1, "I have all of the crab meat that I want.")
  28. UpdateQuestTaskGroupDescription(Quest, 1, "I think I have found enough crab meat for now.")
  29. UpdateQuestDescription(Quest, "I have found some large chunks of passable crab meat from these creatures. I think that will be enough though.")
  30. GiveQuestReward(Quest, Player)
  31. end
  32. function Reload(Quest, QuestGiver, Player, Step)
  33. if Step == 1 then
  34. QuestComplete(Quest, QuestGiver, Player)
  35. end
  36. end