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- --[[
- Script Name : ItemScripts/BardCertificationPapers.lua
- Script Author : Dorbin
- Script Date : 2023.06.14 10:06:07
- Script Purpose :
- :
- --]]
- local Quest = 5855
- function examined(Item, Player)
- conversation = CreateConversation()
- if GetClass(Player)==0 or GetClass(Player)==31 then
- AddConversationOption(conversation, "[Glance over the forms]","Intro")
- end
- if CanReceiveQuest(Player,Quest) then
- AddConversationOption(conversation, "[Turn in these papers for gear]","QuestStart")
- end
- AddConversationOption(conversation, "[Put the certificate away]","CloseItemConversation")
- StartDialogConversation(conversation, 2, Item, Player, "This certificate would make you a \"Bard\" if you signed it and are a Commoner or Scout.\n\nTHIS ACTION IS FINAL!\n\nRead further if you wish to become a Bard.")
- end
- function Intro(Item, Player)
- conversation = CreateConversation()
- AddConversationOption(conversation, ""..GetName(Player).." the Bard","Class")
- AddConversationOption(conversation, "[Put the certificate away]","CloseItemConversation")
- StartDialogConversation(conversation, 2, Item, Player, "-- OFFICIAL DOCUMENT --\n\n I, "..GetName(Player)..", am a Bard as proof by trainer [illegible scribbles].\n\nSigned,")
- end
- function Class(Item, Player)
- conversation = CreateConversation()
- if CanReceiveQuest(Player,Quest) then
- AddConversationOption(conversation, "[Turn in these papers for gear]","QuestStart")
- end
- AddConversationOption(conversation, "[Put the signed certificate away]","TaskDone")
- StartDialogConversation(conversation, 2, Item, Player, "You are now known as \n\n"..GetName(Player).." the Bard.")
- if GetClass(Player)== 1 or GetClass(Player)== 0 then
- SetAdventureClass(Player,35)
- local level = GetLevel(Player)*5
- if not HasSkill(Player, 1921433074) then -- Reconnaissance
- AddSkill(Player, 1921433074,1,level)
- SendMessage(Player, "You have learned the Reconnaissance skill")
- end
- if not HasSkill(Player, 1311635100) then -- Melodies/Bard
- AddSkill(Player, 1311635100,1,level)
- SendMessage(Player, "You have learned the Melodies skill")
- end
- if not HasSkill(Player, 1468243427) then -- Tracking
- AddSkill(Player, 1468243427,1,level)
- SendMessage(Player, "You have learned the Tracking skill")
- end
- if not HasSkill(Player, 2200201799) then -- Disarm Trap
- AddSkill(Player, 2200201799,1,level)
- SendMessage(Player, "You have learned the Disarm Trap skill")
- end
- if not HasSkill(Player, 3232294366) then -- Safe Fall
- AddSkill(Player, 3232294366,31,level)
- SendMessage(Player, "You have learned the Safe Fall skill")
- end
- if not HasSkill(Player, 1756482397) then -- Ranged
- AddSkill(Player, 1756482397,1,level)
- SendMessage(Player, "You have learned the Ranged skill")
- end
- if not HasSkill(Player, 3048574950) then -- Piercing
- AddSkill(Player, 3048574950,1,level)
- SendMessage(Player, "You have learned the Piercing skill")
- end
- if not HasSkill(Player, 418532101) then -- Slashing
- AddSkill(Player, 418532101,1,level)
- SendMessage(Player, "You have learned the Slashing skill")
- end
- if not HasSkill(Player, 1852383242) then -- Dual Wield
- AddSkill(Player, 1852383242,1,level)
- SendMessage(Player, "You have learned the Dual Wield skill")
- end
- if not HasSkill(Player, 2650425026) then -- Thrown Weapon
- AddSkill(Player, 2650425026,1,level)
- SendMessage(Player, "You have learned the Thrown Weapon skill")
- end
- if not HasSkill(Player, 2638198038) then -- Focus
- AddSkill(Player, 2638198038,1,level)
- SendMessage(Player, "You have learned the Focus skill")
- end
- --WEAPON SKILLS
- if not HasSkill(Player, 2897193374) then -- Light Armor
- AddSkill(Player, 2897193374,1,level)
- SendMessage(Player, "You are now more proficient with Light Armor")
- end
- if not HasSkill(Player, 4037812502) then -- Buckler
- AddSkill(Player, 4037812502,1,level)
- SendMessage(Player, "You are now more proficient with a Buckler")
- end
- if not HasSkill(Player, 3173504370) then -- Roundshield
- AddSkill(Player, 3173504370,1,level)
- SendMessage(Player, "You are now more proficient with a Roundshield")
- end
- if not HasSkill(Player, 1616998748) then -- Spear
- AddSkill(Player, 1616998748,1,level)
- SendMessage(Player, "You are now more proficient with a Spear")
- end
- if not HasSkill(Player, 887279616) then -- Dagger
- AddSkill(Player, 887279616,1,level)
- SendMessage(Player, "You are now more proficient with a Dagger")
- end
- if not HasSkill(Player, 1743366740) then -- Bow
- AddSkill(Player, 1743366740,1,level)
- SendMessage(Player, "You are now more proficient with a Bow")
- end
- if not HasSkill(Player, 2476073427) then -- Axe
- AddSkill(Player, 2476073427,1,level)
- SendMessage(Player, "You are now more proficient with an Axe")
- end
- if not HasSkill(Player, 770311065) then -- Mace
- AddSkill(Player, 770311065,1,level)
- SendMessage(Player, "You are now more proficient with a Mace")
- end
- if not HasSkill(Player, 641561514) then -- Rapier
- AddSkill(Player, 641561514,1,level)
- SendMessage(Player, "You are now more proficient with a Rapier")
- end
- if not HasSkill(Player, 1696217328) then -- Sword
- AddSkill(Player, 1696217328,1,level)
- SendMessage(Player, "You are now more proficient with a Sword")
- end
- if not HasSkill(Spawn, 613995491) then -- Disruption
- AddSkill(Spawn, 613995491,1,level)
- SendMessage(Spawn, "You have learned the Disruption skill")
- end
- if not HasSkill(Spawn, 366253016) then -- Ministration
- AddSkill(Spawn, 366253016,1,level)
- SendMessage(Spawn, "You have learned the Ministration skill")
- end
- if not HasSkill(Spawn, 3587918036) then -- Ordination
- AddSkill(Spawn, 3587918036,1,level)
- SendMessage(Spawn, "You have learned the Ordination skill")
- end
- if not HasSkill(Spawn, 882983852) then -- Subjugation
- AddSkill(Spawn, 882983852,1,level)
- SendMessage(Spawn, "You have learned the Subjugation skill")
- end
- --REMOVE SKILLS
- -- Remove Fighter for Scout
- if HasSkill(Player, 1408356869) then -- Martial/Fighter
- RemoveSkill(Player, 1408356869)
- end
- if HasSkill(Player, 1124719197) then -- Tactics/Warrior
- RemoveSkill(Player, 1124719197)
- end
- if HasSkill(Player, 433335062) then -- Berserk/Berserker
- RemoveSkill(Player, 433335062)
- end
- if HasSkill(Player, 1209716810) then -- Protection/Guardian
- RemoveSkill(Player, 1209716810)
- end
- if HasSkill(Player, 3856706740) then -- Brawl/Brawling
- RemoveSkill(Player, 3856706740)
- end
- if HasSkill(Player, 2011726342) then -- Tranquility/Monk
- RemoveSkill(Player, 2011726342)
- end
- if HasSkill(Player, 3067436248) then -- Physicality/Bruiser
- RemoveSkill(Player, 3067436248)
- end
- if HasSkill(Player, 3809066846) then -- Faith/Crusader
- RemoveSkill(Player, 3809066846)
- end
- if HasSkill(Player, 90523872) then -- Determined Faith/Paladin
- RemoveSkill(Player, 90523872)
- end
- if HasSkill(Player, 2741805322) then -- Determined Zeal/Shadowknight
- RemoveSkill(Player, 2741805322)
- end
- --Removed Advance Scout
- if HasSkill(Player, 296246391) then -- Ballads/Troubador
- RemoveSkill(Player, 296246391)
- end
- if HasSkill(Player, 340921594) then -- Dirges/Dirge
- RemoveSkill(Player, 340921594)
- end
- if HasSkill(Player, 1514256692) then -- Skulldugery/Rogue
- RemoveSkill(Player, 1514256692)
- end
- if HasSkill(Player, 2663054519) then -- Swashbuckling/Swashbuckler
- RemoveSkill(Player, 2663054519)
- end
- if HasSkill(Player, 1519965519) then -- Banditry/Brigand
- RemoveSkill(Player, 1519965519)
- end
- if HasSkill(Player, 3167106577) then -- Stalking/Predator
- RemoveSkill(Player, 3167106577)
- end
- if HasSkill(Player, 1400160844) then -- Archery/Ranger
- RemoveSkill(Player, 1400160844)
- end
- if HasSkill(Player, 2711101135) then -- Assassination/Assassin
- RemoveSkill(Player, 2711101135)
- end
- --Removed Priest for Scout
- if HasSkill(Player, 2463145248) then -- Inspirations/Priest
- RemoveSkill(Player, 2463145248)
- end
- if HasSkill(Player, 3341842907) then -- Theurgy/Cleric
- RemoveSkill(Player, 3341842907)
- end
- if HasSkill(Player, 2581053277) then -- Regimens/Templar
- RemoveSkill(Player, 2581053277)
- end
- if HasSkill(Player, 1829443087) then -- Inquisitions/Inquisitor
- RemoveSkill(Player, 1829443087)
- end
- if HasSkill(Player, 3282420779) then -- Archegenesis/Druid
- RemoveSkill(Player, 3282420779)
- end
- if HasSkill(Player, 1624274802) then -- Nature's Reckoning/Fury
- RemoveSkill(Player, 1624274802)
- end
- if HasSkill(Player, 1040683335) then -- Nature's Refuge/Warden
- RemoveSkill(Player, 1040683335)
- end
- if HasSkill(Player, 3343700951) then -- Talismans/Shaman
- RemoveSkill(Player, 3343700951)
- end
- if HasSkill(Player, 3467160477) then -- Fetichisms/Mystic
- RemoveSkill(Player, 3467160477)
- end
- if HasSkill(Player, 3191839982) then -- Vehemence/Defiler
- RemoveSkill(Player, 3191839982)
- end
- --Removed Mage for Scout
- if HasSkill(Player, 3820670534) then -- Evocations/Mage
- RemoveSkill(Player, 3820670534)
- end
- if HasSkill(Player, 287643040) then -- Enchantments/Enchanter
- RemoveSkill(Player, 287643040)
- end
- if HasSkill(Player, 2898101972) then -- Hallucinations/Illusionist
- RemoveSkill(Player, 2898101972)
- end
- if HasSkill(Player, 2950599749) then -- Protean/Coecerer
- RemoveSkill(Player, 2950599749)
- end
- if HasSkill(Player, 2533124061) then -- Sorcery/Sorcerer
- RemoveSkill(Player, 2533124061)
- end
- if HasSkill(Player, 2662430630) then -- Elemental Mastery/Wizard
- RemoveSkill(Player, 2662430630)
- end
- if HasSkill(Player, 193411854) then -- Noctivagance/Warlock
- RemoveSkill(Player, 193411854)
- end
- if HasSkill(Player, 2120065377) then -- Legerdemain/Summoner
- RemoveSkill(Player, 2120065377)
- end
- if HasSkill(Player, 2042842194) then -- Conjurations/Conjurer
- RemoveSkill(Player, 2042842194)
- end
- if HasSkill(Player, 289471519) then -- Sepulchers/Necromancer
- RemoveSkill(Player, 289471519)
- end
- --REMOVE WEAPON
- if HasSkill(Player, 2246237129) then -- Medium Armor
- RemoveSkill(Player, 2246237129)
- end
- if HasSkill(Player, 241174330) then -- Heavy Armor
- RemoveSkill(Player, 241174330)
- end
- if HasSkill(Player, 3177806075) then -- Fists
- RemoveSkill(Player, 3177806075)
- end
- if HasSkill(Player, 2292577688) then -- Great Sword
- RemoveSkill(Player, 2292577688)
- end
- if HasSkill(Player, 2954459351) then -- Great Axe
- RemoveSkill(Player, 2954459351)
- end
- if HasSkill(Player, 1653482350) then -- Great Spear
- RemoveSkill(Player, 1653482350)
- end
- if HasSkill(Player, 1616998748) then -- Spear
- RemoveSkill(Player, 1616998748)
- end
- if HasSkill(Player, 2608320658) then -- Kite Shield
- RemoveSkill(Player, 2608320658)
- end
- if HasSkill(Player, 570458645) then -- Tower Shield
- RemoveSkill(Player, 570458645)
- end
- if HasSkill(Player, 540022425) then -- Parry
- RemoveSkill(Player, 540022425)
- end
- if HasSkill(Player, 1553857724) then -- Investigation
- RemoveSkill(Player, 1553857724)
- end
- if HasSkill(Player, 3429135390) then -- Mystical Destruction
- RemoveSkill(Player, 3429135390)
- end
- SendMessage(Player, "Congratulations! You are a Bard.","yellow")
- SendPopUpMessage(Player, "Congratulations! You are a Bard.",250,250,200)
- ApplySpellVisual(Player, 324)
- PlaySound(Player, "sounds/test/endquest.wav", GetX(Player), GetY(Player), GetZ(Player), Player)
- SetPlayerLevel(Player,10)
- end
- end
- function QuestStart(Item,Player)
- OfferQuest(nil,Player,Quest)
- conversation = CreateConversation()
- AddConversationOption(conversation, "[Put the signed certificate away]","TaskDone")
- StartDialogConversation(conversation, 2, Item, Player, "The Shady Swashbuckler might have some gear I can use...")
- end
- function TaskDone(Item,Player)
- CloseItemConversation(Item,Player)
- if HasItem(Player,1001099) then
- RemoveItem(Player,1001099,1)
- end
- end
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