the_restless_runestone.lua 1.7 KB

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  1. --[[
  2. Script Name : Quests/Antonica/the_restless_runestone.lua
  3. Script Author : Dorbin
  4. Script Date : 2023.05.15 06:05:35
  5. Script Purpose :
  6. Zone : Antonica
  7. Quest Giver:
  8. Preceded by: None
  9. Followed by:
  10. --]]
  11. function Init(Quest)
  12. AddQuestStepKill(Quest, 1, "I need to kill twenty restless Caltorsites in Antonica.", 20, 100, "Undead threaten to attack the watermill. I must destroy the restless caltorsites before they make camp at that location.", 611, 120244,120131,120126,120127,120245,120246 )
  13. AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
  14. end
  15. function Accepted(Quest, QuestGiver, Player)
  16. -- Add dialog here for when the quest is accepted
  17. end
  18. function Declined(Quest, QuestGiver, Player)
  19. -- Add dialog here for when the quest is declined
  20. end
  21. function Deleted(Quest, QuestGiver, Player)
  22. -- Remove any quest specific items here when the quest is deleted
  23. end
  24. function QuestComplete(Quest, QuestGiver, Player)
  25. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  26. UpdateQuestStepDescription(Quest, 1, "I have dispatched many restless Caltorsites.")
  27. UpdateQuestTaskGroupDescription(Quest, 1, "I've destroyed quite a few of the undead, I hope that keeps them at bay.")
  28. UpdateQuestDescription(Quest, "I found some restless Caltorsites nearby, so I dispatched them with hopes of staving off any attempt to attack the watermill.")
  29. GiveQuestReward(Quest, Player)
  30. end
  31. function Reload(Quest, QuestGiver, Player, Step)
  32. if Step == 1 then
  33. QuestComplete(Quest, QuestGiver, Player)
  34. end
  35. end