MoreReagents.lua 1.7 KB

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  1. --[[
  2. Script Name : MoreReagents.lua
  3. Script Purpose : Handles the quest, "More Reagents"
  4. Script Author : FeaRFx
  5. Script Date : 26/01/2017
  6. Script Notes :
  7. Zone : Darklight Wood
  8. Quest Giver :
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepKill(Quest, 1, "Gather ooze from slimy mulchers", 6, 100, "I need ooze from the slimy mulchers for Maelixia.", 355, 340960)
  14. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  15. end
  16. function Step1Complete(Quest, QuestGiver, Player)
  17. UpdateQuestStepDescription(Quest, 1, "I have gathered the ooze")
  18. AddQuestStepChat(Quest, 2, "Bring this ooze back to Maelixia", 1, "I need ooze from the slimy mulchers for Maelixia.", 355, 340171)
  19. AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
  20. end
  21. function QuestComplete(Quest, QuestGiver, Player)
  22. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  23. UpdateQuestStepDescription(Quest, 2, "I have given Maelixia the ooze")
  24. UpdateQuestTaskGroupDescription(Quest, 1, "I have brought Maelixia the ooze.")
  25. UpdateQuestDescription(Quest, "I have brought Maelixia the slime from the mulchers.")
  26. GiveQuestReward(Quest, Player)
  27. end
  28. function Reload(Quest, QuestGiver, Player, Step)
  29. if Step == 1 then
  30. Step1Complete(Quest, QuestGiver, Player)
  31. elseif Step == 2 then
  32. QuestComplete(Quest, QuestGiver, Player)
  33. end
  34. end
  35. function Accepted(Quest, QuestGiver, Player)
  36. -- Add dialog here for when the quest is accepted
  37. end
  38. function Declined(Quest, QuestGiver, Player)
  39. -- Add dialog here for when the quest is declined
  40. end