lore_and_legend_efreeti.lua 4.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121
  1. --[[
  2. Script Name : Quests/MultipleZones/lore_and_legend_efreeti.lua
  3. Script Author : AussieGlen
  4. Script Date : 2022.01.01 08:01:54
  5. Script Purpose :
  6. Zone : MultipleZones
  7. Quest Giver:
  8. Preceded by: None
  9. Followed by:
  10. --]]
  11. function Init(Quest)
  12. AddQuestStepKillByRace(Quest, 1, "I need to find an efreeti spirit.", 1, 35, "I must locate several efreeti body parts.", 2516, 249)
  13. AddQuestStepKillByRace(Quest, 2, "I need to find an efreeti swirling smoke.", 1, 25, "I must locate several efreeti body parts.", 2516, 249)
  14. AddQuestStepKillByRace(Quest, 3, "I need to find an efreeti wish fragment.", 1, 10, "I must locate several efreeti body parts.", 2516, 249)
  15. AddQuestStep(Quest, 4, "I need to find and study an efreeti silken sash.", 1, 100, "I must locate several efreeti body parts.", 11)
  16. AddQuestStep(Quest, 5, "I need to find and study an efreeti shattered lamp.", 1, 100, "I must locate several efreeti body parts.", 11)
  17. AddQuestStep(Quest, 6, "I need to find and study an efreeti broken shackle.", 1, 100, "I must locate several efreeti body parts.", 11)
  18. AddQuestStep(Quest, 7, "I need to find and study an efreeti ancient promise.", 1, 100, "I must locate several efreeti body parts.", 11)
  19. AddQuestStep(Quest, 8, "I need to find and study an efreeti oily essence.", 1, 100, "I must locate several efreeti body parts.", 11)
  20. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  21. AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
  22. AddQuestStepCompleteAction(Quest, 3, "Step3Complete")
  23. AddQuestStepCompleteAction(Quest, 4, "Step4Complete")
  24. AddQuestStepCompleteAction(Quest, 5, "Step5Complete")
  25. AddQuestStepCompleteAction(Quest, 6, "Step6Complete")
  26. AddQuestStepCompleteAction(Quest, 7, "Step7Complete")
  27. AddQuestStepCompleteAction(Quest, 8, "Step8Complete")
  28. end
  29. function Accepted(Quest, QuestGiver, Player)
  30. end
  31. function Declined(Quest, QuestGiver, Player)
  32. end
  33. function quest_complete(Quest, QuestGiver, Player)
  34. end
  35. function Reload(Quest, QuestGiver, Player, Step)
  36. if Step == 1 then
  37. Step1Complete(Quest, QuestGiver, Player)
  38. elseif Step == 2 then
  39. Step2Complete(Quest, QuestGiver, Player)
  40. elseif Step == 3 then
  41. Step3Complete(Quest, QuestGiver, Player)
  42. elseif Step == 4 then
  43. Step4Complete(Quest, QuestGiver, Player)
  44. elseif Step == 5 then
  45. Step5Complete(Quest, QuestGiver, Player)
  46. elseif Step == 6 then
  47. Step6Complete(Quest, QuestGiver, Player)
  48. elseif Step == 7 then
  49. Step7Complete(Quest, QuestGiver, Player)
  50. elseif Step == 8 then
  51. Step8Complete(Quest, QuestGiver, Player)
  52. end
  53. end
  54. function CheckProgress(Quest, QuestGiver, Player)
  55. if QuestStepIsComplete(Player, 5416, 1) and QuestStepIsComplete(Player, 5416, 2) and QuestStepIsComplete(Player, 5416, 3) and QuestStepIsComplete(Player, 5416, 4) and QuestStepIsComplete(Player, 5416, 5) and QuestStepIsComplete(Player, 5416, 6) and QuestStepIsComplete(Player, 5416, 7) and QuestStepIsComplete(Player, 5416, 8) then
  56. QuestIsComplete(Quest, QuestGiver, Player)
  57. end
  58. end
  59. function Step1Complete(Quest, QuestGiver, Player)
  60. UpdateQuestStepDescription(Quest, 1, "I have found an efreeti spirit.")
  61. CheckProgress(Quest, QuestGiver, Player)
  62. end
  63. function Step2Complete(Quest, QuestGiver, Player)
  64. UpdateQuestStepDescription(Quest, 2, "I have found an efreeti swirling smoke.")
  65. CheckProgress(Quest, QuestGiver, Player)
  66. end
  67. function Step3Complete(Quest, QuestGiver, Player)
  68. UpdateQuestStepDescription(Quest, 3, "I have found an efreeti wish fragment.")
  69. CheckProgress(Quest, QuestGiver, Player)
  70. end
  71. function Step4Complete(Quest, QuestGiver, Player)
  72. UpdateQuestStepDescription(Quest, 4, "I have found and studied an efreeti silken sash.")
  73. CheckProgress(Quest, QuestGiver, Player)
  74. end
  75. function Step5Complete(Quest, QuestGiver, Player)
  76. UpdateQuestStepDescription(Quest, 5, "I have found and studied an efreeti shattered lamp.")
  77. CheckProgress(Quest, QuestGiver, Player)
  78. end
  79. function Step6Complete(Quest, QuestGiver, Player)
  80. UpdateQuestStepDescription(Quest, 6, "I have found and studied an efreeti broken shackle.")
  81. CheckProgress(Quest, QuestGiver, Player)
  82. end
  83. function Step7Complete(Quest, QuestGiver, Player)
  84. UpdateQuestStepDescription(Quest, 7, "I have found and studied an efreeti ancient promise.")
  85. CheckProgress(Quest, QuestGiver, Player)
  86. end
  87. function Step8Complete(Quest, QuestGiver, Player)
  88. UpdateQuestStepDescription(Quest, 8, "I have found and studied an efreeti oily essence.")
  89. CheckProgress(Quest, QuestGiver, Player)
  90. end
  91. function QuestIsComplete(Quest, QuestGiver, Player)
  92. UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary efreeti body parts.")
  93. UpdateQuestDescription(Quest, "I have learned the secrets of the efreeti.")
  94. GiveQuestReward(Quest, Player)
  95. end