lore_and_legend_goblin.lua 4.6 KB

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  1. --[[
  2. Script Name : Quests/MultipleZones/lore_and_legend_goblin.lua
  3. Script Author : AussieGlen
  4. Script Date : 2021.12.27 04:12:03
  5. Script Purpose :
  6. Zone : MultipleZones
  7. Quest Giver:
  8. Preceded by: None
  9. Followed by:
  10. --]]
  11. function Init(Quest)
  12. AddQuestStepKillByRace(Quest, 1, "I need to find a goblin spirit.", 1, 45, "I must locate several goblin body parts.", 2516, 300)
  13. AddQuestStepKillByRace(Quest, 2, "I need to find a goblin heart.", 1, 35, "I must locate several goblin body parts.", 135, 300)
  14. AddQuestStepKillByRace(Quest, 3, "I need to find a goblin brain.", 1, 10, "I must locate several goblin body parts.", 109, 300)
  15. AddQuestStep(Quest, 4, "I need to find and study a goblin eye.", 1, 100, "I must locate several goblin body parts.", 11)
  16. AddQuestStep(Quest, 5, "I need to find and study a goblin claw.", 1, 100, "I must locate several goblin body parts.", 11)
  17. AddQuestStep(Quest, 6, "I need to find and study a goblin tooth.", 1, 100, "I must locate several goblin body parts.", 11)
  18. AddQuestStep(Quest, 7, "I need to find and study a goblin spine.", 1, 100, "I must locate several goblin body parts.", 11)
  19. AddQuestStep(Quest, 8, "I need to find and study a goblin ear.", 1, 100, "I must locate several goblin body parts.", 11)
  20. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  21. AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
  22. AddQuestStepCompleteAction(Quest, 3, "Step3Complete")
  23. AddQuestStepCompleteAction(Quest, 4, "Step4Complete")
  24. AddQuestStepCompleteAction(Quest, 5, "Step5Complete")
  25. AddQuestStepCompleteAction(Quest, 6, "Step6Complete")
  26. AddQuestStepCompleteAction(Quest, 7, "Step7Complete")
  27. AddQuestStepCompleteAction(Quest, 8, "Step8Complete")
  28. end
  29. function Accepted(Quest, QuestGiver, Player)
  30. end
  31. function Declined(Quest, QuestGiver, Player)
  32. end
  33. function quest_complete(Quest, QuestGiver, Player)
  34. end
  35. function Reload(Quest, QuestGiver, Player, Step)
  36. if Step == 1 then
  37. Step1Complete(Quest, QuestGiver, Player)
  38. elseif Step == 2 then
  39. Step2Complete(Quest, QuestGiver, Player)
  40. elseif Step == 3 then
  41. Step3Complete(Quest, QuestGiver, Player)
  42. elseif Step == 4 then
  43. Step4Complete(Quest, QuestGiver, Player)
  44. elseif Step == 5 then
  45. Step5Complete(Quest, QuestGiver, Player)
  46. elseif Step == 6 then
  47. Step6Complete(Quest, QuestGiver, Player)
  48. elseif Step == 7 then
  49. Step7Complete(Quest, QuestGiver, Player)
  50. elseif Step == 8 then
  51. Step8Complete(Quest, QuestGiver, Player)
  52. end
  53. end
  54. function CheckProgress(Quest, QuestGiver, Player)
  55. if QuestStepIsComplete(Player, 5394, 1) and QuestStepIsComplete(Player, 5394, 2) and QuestStepIsComplete(Player, 5394, 3) and QuestStepIsComplete(Player, 5394, 4) and QuestStepIsComplete(Player, 5394, 5) and QuestStepIsComplete(Player, 5394, 6) and QuestStepIsComplete(Player, 5394, 7) and QuestStepIsComplete(Player, 5394, 8) then
  56. QuestComplete(Quest, QuestGiver, Player)
  57. end
  58. end
  59. function Step1Complete(Quest, QuestGiver, Player)
  60. UpdateQuestStepDescription(Quest, 1, "I have found a goblin spirit.")
  61. CheckProgress(Quest, QuestGiver, Player)
  62. end
  63. function Step2Complete(Quest, QuestGiver, Player)
  64. UpdateQuestStepDescription(Quest, 2, "I have found a goblin heart.")
  65. CheckProgress(Quest, QuestGiver, Player)
  66. end
  67. function Step3Complete(Quest, QuestGiver, Player)
  68. UpdateQuestStepDescription(Quest, 3, "I have found a goblin brain.")
  69. CheckProgress(Quest, QuestGiver, Player)
  70. end
  71. function Step4Complete(Quest, QuestGiver, Player)
  72. UpdateQuestStepDescription(Quest, 4, "I have found and studied a goblin eye.")
  73. CheckProgress(Quest, QuestGiver, Player)
  74. end
  75. function Step5Complete(Quest, QuestGiver, Player)
  76. UpdateQuestStepDescription(Quest, 5, "I have found and studied a goblin claw.")
  77. CheckProgress(Quest, QuestGiver, Player)
  78. end
  79. function Step6Complete(Quest, QuestGiver, Player)
  80. UpdateQuestStepDescription(Quest, 6, "I have found and studied a goblin tooth.")
  81. CheckProgress(Quest, QuestGiver, Player)
  82. end
  83. function Step7Complete(Quest, QuestGiver, Player)
  84. UpdateQuestStepDescription(Quest, 7, "I have found and studied a goblin spine.")
  85. CheckProgress(Quest, QuestGiver, Player)
  86. end
  87. function Step8Complete(Quest, QuestGiver, Player)
  88. UpdateQuestStepDescription(Quest, 8, "I have found and studied a goblin ear.")
  89. CheckProgress(Quest, QuestGiver, Player)
  90. end
  91. function QuestComplete(Quest, QuestGiver, Player)
  92. UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary goblin body parts.")
  93. UpdateQuestDescription(Quest, "I have learned the secrets of the goblin.")
  94. GiveQuestReward(Quest, Player)
  95. end