TheBloodsaberRaid.lua 1.7 KB

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  1. --[[
  2. Script Name : Quests/VerminsSnye/TheBloodsaberRaid.lua
  3. Script Purpose : Handles the quest, "The Bloodsaber Raid"
  4. Script Author : premierio015
  5. Script Date : 07.05.2020
  6. Script Notes : Auto generated with QuestParser.
  7. Zone : Vermin's Snye
  8. Quest Giver :
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepKill(Quest, 1, "I need to slay fifteen Bloodsaber proficients in Vermin's Snye.", 15, 100, "The Bloodsaber proficients in Vermin's Snye are planning on being part of an attack on the Irontoe estate in Qeynos. I will stop them and ruin their plans.", 611, 2000019)
  14. AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
  15. end
  16. function Accepted(Quest, QuestGiver, Player)
  17. -- Add dialog here for when the quest is accepted
  18. end
  19. function Declined(Quest, QuestGiver, Player)
  20. -- Add dialog here for when the quest is declined
  21. end
  22. function Deleted(Quest, QuestGiver, Player)
  23. -- Remove any quest specific items here when the quest is deleted
  24. end
  25. function QuestComplete(Quest, QuestGiver, Player)
  26. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  27. UpdateQuestStepDescription(Quest, 1, "I have slain the Bloodsaber proficients.")
  28. UpdateQuestTaskGroupDescription(Quest, 1, "I have slain a bunch of the Bloodsaber proficients, effectively ruining their plans.")
  29. UpdateQuestDescription(Quest, "I have slain the Bloodsaber proficients and put a stop to the plan to attack the Irontoe estate.")
  30. GiveQuestReward(Quest, Player)
  31. end
  32. function Reload(Quest, QuestGiver, Player, Step)
  33. if Step == 1 then
  34. QuestComplete(Quest, QuestGiver, Player)
  35. end
  36. end