Addison.lua 1.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/Antonica/Addison.lua
  3. Script Author : Premierio015
  4. Script Date : 2021.09.05 06:09:14
  5. Script Purpose :
  6. :
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function hailed(NPC, Spawn)
  11. choice = math.random(1,4)
  12. if choice == 1 then
  13. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_e4fa2bd8.mp3", "Confound it! Where did I put that ledger? It must be around here somewhere!", "confused", 983188064, 3043413352, Spawn)
  14. elseif choice == 2 then
  15. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_45d92a75.mp3", "Welcome! What can I help you with?", "bow", 892528408, 239693863, Spawn)
  16. elseif choice == 3 then
  17. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_ae84abf9.mp3", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 903813734, 2512856176, Spawn)
  18. elseif choice == 4 then
  19. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_24322c5d.mp3", "Greetings, friend traveler! We have the finest supplies to fill your adventuring needs.", "smile", 2541554579, 2951095822, Spawn)
  20. end
  21. end
  22. function respawn(NPC)
  23. spawn(NPC)
  24. end