DuryBuntan.lua 1.3 KB

1234567891011121314151617181920212223242526272829
  1. --[[
  2. Script Name : SpawnScripts/Antonica/DuryBuntan.lua
  3. Script Author : Dorbin
  4. Script Date : 2022.07.13 06:07:44
  5. Script Purpose :
  6. :
  7. --]]
  8. function spawn(NPC)
  9. SetInfoStructString(NPC, "action_state", "metalworking_idle")
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. local choice = math.random(1,3)
  14. if choice == 1 then
  15. PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_4bd3613e.mp3", "Hello, adventurer. Looking to get some items repaired after a hard day of dragon slaying?", "wink", 380627654, 2633313989, Spawn)
  16. elseif choice == 2 then
  17. PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_53bda798.mp3", "Hello there, my fine adventurer. Just give me that armor right quick and I'll hammer it up good as new!", "smile", 3765628057, 1447476358, Spawn)
  18. elseif choice == 3 then
  19. PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_ad53c5ff.mp3", "Welcome! Is there anything I can help you with or are you looking to find an apprenticeship?", "shrug", 3954040115, 2167879426, Spawn, 0)
  20. end
  21. end
  22. function respawn(NPC)
  23. spawn(NPC)
  24. end