agonized_essence5.lua 4.2 KB

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  1. --[[
  2. Script Name : agonized_essence5.lua
  3. Script Purpose : Waypoint Path for agonized_essence5.lua
  4. Script Author : Devn00b
  5. Script Date : 06/10/2020 01:58:58 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -2.59, -0.09, -83.31, 2, 0)
  18. MovementLoopAddLocation(NPC, -2.66, -0.09, -78.6, 2, 0)
  19. MovementLoopAddLocation(NPC, -2.95, -0.09, -74.83, 2, 0)
  20. MovementLoopAddLocation(NPC, -11.3, -0.09, -74.75, 2, 0)
  21. MovementLoopAddLocation(NPC, -10.73, -0.09, -64.48, 2, 0)
  22. MovementLoopAddLocation(NPC, -6.43, -0.09, -64.69, 2, 0)
  23. MovementLoopAddLocation(NPC, -5.74, 0.04, -58.5, 2, 0)
  24. MovementLoopAddLocation(NPC, -5.32, -0.1, -54.83, 2, 0)
  25. MovementLoopAddLocation(NPC, -12.97, 0.47, -44.22, 2, 0)
  26. MovementLoopAddLocation(NPC, -8, 0.5, -49.78, 2, 0)
  27. MovementLoopAddLocation(NPC, -2.63, -0.03, -56.16, 2, 0)
  28. MovementLoopAddLocation(NPC, -8.55, -0.07, -56.14, 2, 0)
  29. MovementLoopAddLocation(NPC, -6.77, -0.1, -55.93, 2, 0)
  30. MovementLoopAddLocation(NPC, -4.83, -0.05, -49.49, 2, 0)
  31. MovementLoopAddLocation(NPC, -6.39, -0.1, -55.67, 2, 0)
  32. MovementLoopAddLocation(NPC, -6.25, -0.09, -61, 2, 0)
  33. MovementLoopAddLocation(NPC, -2.49, 0.3, -67.54, 2, 0)
  34. MovementLoopAddLocation(NPC, -0.31, -0.09, -69.68, 2, 0)
  35. MovementLoopAddLocation(NPC, -2.5, -0.09, -83.47, 2, 0)
  36. MovementLoopAddLocation(NPC, -4.99, -0.09, -85.01, 2, 0)
  37. MovementLoopAddLocation(NPC, -13.98, -0.09, -86.24, 2, 0)
  38. MovementLoopAddLocation(NPC, -13.84, -0.09, -100.43, 2, 0)
  39. MovementLoopAddLocation(NPC, -9.35, -0.09, -98.47, 2, 0)
  40. MovementLoopAddLocation(NPC, 0.87, -0.09, -98.16, 2, 0)
  41. MovementLoopAddLocation(NPC, -10.14, -0.09, -98.12, 2, 0)
  42. MovementLoopAddLocation(NPC, -9.71, -0.09, -109.66, 2, 0)
  43. MovementLoopAddLocation(NPC, -9.01, 0.66, -111.37, 2, 0)
  44. MovementLoopAddLocation(NPC, -7.9, 0.66, -112.79, 2, 0)
  45. MovementLoopAddLocation(NPC, -4.97, 0.66, -115.51, 2, 0)
  46. MovementLoopAddLocation(NPC, 1.01, -0.09, -122.22, 2, 0)
  47. MovementLoopAddLocation(NPC, -13.33, -0.09, -122.36, 2, 0)
  48. MovementLoopAddLocation(NPC, -13.85, -0.09, -111.81, 2, 0)
  49. MovementLoopAddLocation(NPC, -10.58, -0.09, -104.61, 2, 0)
  50. MovementLoopAddLocation(NPC, -11.24, -0.09, -100.44, 2, 0)
  51. MovementLoopAddLocation(NPC, -10.58, -0.09, -104.61, 2, 0)
  52. MovementLoopAddLocation(NPC, -13.85, -0.09, -111.81, 2, 0)
  53. MovementLoopAddLocation(NPC, -13.33, -0.09, -122.36, 2, 0)
  54. MovementLoopAddLocation(NPC, 1.01, -0.09, -122.22, 2, 0)
  55. MovementLoopAddLocation(NPC, -4.97, 0.66, -115.51, 2, 0)
  56. MovementLoopAddLocation(NPC, -7.9, 0.66, -112.79, 2, 0)
  57. MovementLoopAddLocation(NPC, -9.01, 0.66, -111.37, 2, 0)
  58. MovementLoopAddLocation(NPC, -9.71, -0.09, -109.66, 2, 0)
  59. MovementLoopAddLocation(NPC, -10.14, -0.09, -98.12, 2, 0)
  60. MovementLoopAddLocation(NPC, 0.87, -0.09, -98.16, 2, 0)
  61. MovementLoopAddLocation(NPC, -9.35, -0.09, -98.47, 2, 0)
  62. MovementLoopAddLocation(NPC, -13.84, -0.09, -100.43, 2, 0)
  63. MovementLoopAddLocation(NPC, -13.98, -0.09, -86.24, 2, 0)
  64. MovementLoopAddLocation(NPC, -4.99, -0.09, -85.01, 2, 0)
  65. MovementLoopAddLocation(NPC, -2.5, -0.09, -83.47, 2, 0)
  66. MovementLoopAddLocation(NPC, -0.31, -0.09, -69.68, 2, 0)
  67. MovementLoopAddLocation(NPC, -2.49, 0.3, -67.54, 2, 0)
  68. MovementLoopAddLocation(NPC, -6.25, -0.09, -61, 2, 0)
  69. MovementLoopAddLocation(NPC, -6.39, -0.1, -55.67, 2, 0)
  70. MovementLoopAddLocation(NPC, -4.83, -0.05, -49.49, 2, 0)
  71. MovementLoopAddLocation(NPC, -6.77, -0.1, -55.93, 2, 0)
  72. MovementLoopAddLocation(NPC, -8.55, -0.07, -56.14, 2, 0)
  73. MovementLoopAddLocation(NPC, -2.63, -0.03, -56.16, 2, 0)
  74. MovementLoopAddLocation(NPC, -8, 0.5, -49.78, 2, 0)
  75. MovementLoopAddLocation(NPC, -12.97, 0.47, -44.22, 2, 0)
  76. MovementLoopAddLocation(NPC, -5.32, -0.1, -54.83, 2, 0)
  77. MovementLoopAddLocation(NPC, -5.74, 0.04, -58.5, 2, 0)
  78. MovementLoopAddLocation(NPC, -6.43, -0.09, -64.69, 2, 0)
  79. MovementLoopAddLocation(NPC, -10.73, -0.09, -64.48, 2, 0)
  80. MovementLoopAddLocation(NPC, -11.3, -0.09, -74.75, 2, 0)
  81. MovementLoopAddLocation(NPC, -2.95, -0.09, -74.83, 2, 0)
  82. MovementLoopAddLocation(NPC, -2.66, -0.09, -78.6, 2, 0)
  83. MovementLoopAddLocation(NPC, -2.59, -0.09, -83.31, 2, 0)
  84. end