bloodsaber_assassin2.lua 2.1 KB

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  1. --[[
  2. Script Name : bloodsaber_assassin2.lua
  3. Script Purpose : Waypoint Path for bloodsaber_assassin2.lua
  4. Script Author : Devn00b
  5. Script Date : 06/11/2020 03:19:35 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. --[[Lua random sucks so lets make sure its random]]--
  18. fuckit = math.random(0,20)
  19. fuckit = math.random(0,20)
  20. fuckit = math.random(0,20)
  21. fuckit = math.random(0,20)
  22. MovementLoopAddLocation(NPC, 46.63, -0.15, -153.64, 2, fuckit)
  23. MovementLoopAddLocation(NPC, 42.63, -0.16, -155.12, 2, 0)
  24. MovementLoopAddLocation(NPC, 39.96, -0.16, -160.08, 2, 0)
  25. MovementLoopAddLocation(NPC, 41.33, -0.16, -164.5, 2, 0)
  26. MovementLoopAddLocation(NPC, 46.2, -0.15, -168.26, 2, 0)
  27. MovementLoopAddLocation(NPC, 48.05, -4.16, -182.53, 2, 0)
  28. MovementLoopAddLocation(NPC, 48.33, -0.15, -168.8, 2, 0)
  29. MovementLoopAddLocation(NPC, 51.72, -0.15, -166.74, 2, 0)
  30. MovementLoopAddLocation(NPC, 55.4, -0.16, -162.55, 2, 0)
  31. MovementLoopAddLocation(NPC, 68.88, -4.16, -161.49, 2, 0)
  32. MovementLoopAddLocation(NPC, 56.02, -0.21, -160.47, 2, 0)
  33. MovementLoopAddLocation(NPC, 52.75, -0.16, -155.54, 2, 0)
  34. MovementLoopAddLocation(NPC, 48.58, -0.15, -153.69, 2, 0)
  35. MovementLoopAddLocation(NPC, 48.74, -4.16, -139.25, 2, 0)
  36. MovementLoopAddLocation(NPC, 48.58, -0.15, -153.69, 2, 0)
  37. MovementLoopAddLocation(NPC, 52.75, -0.16, -155.54, 2, 0)
  38. MovementLoopAddLocation(NPC, 56.02, -0.21, -160.47, 2, 0)
  39. MovementLoopAddLocation(NPC, 68.88, -4.16, -161.49, 2, 0)
  40. MovementLoopAddLocation(NPC, 55.4, -0.16, -162.55, 2, 0)
  41. MovementLoopAddLocation(NPC, 51.72, -0.15, -166.74, 2, 0)
  42. MovementLoopAddLocation(NPC, 48.33, -0.15, -168.8, 2, 0)
  43. MovementLoopAddLocation(NPC, 48.05, -4.16, -182.53, 2, 0)
  44. MovementLoopAddLocation(NPC, 46.2, -0.15, -168.26, 2, 0)
  45. MovementLoopAddLocation(NPC, 41.33, -0.16, -164.5, 2, 0)
  46. MovementLoopAddLocation(NPC, 39.96, -0.16, -160.08, 2, 0)
  47. MovementLoopAddLocation(NPC, 42.63, -0.16, -155.12, 2, 0)
  48. MovementLoopAddLocation(NPC, 46.63, -0.15, -153.64, 2, fuckit)
  49. end