bloodsaber_assassin4.lua 3.5 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576
  1. --[[
  2. Script Name : bloodsaber_assassin4.lua
  3. Script Purpose : Waypoint Path for bloodsaber_assassin4.lua
  4. Script Author : Devn00b
  5. Script Date : 06/11/2020 05:26:28 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 0.6, -0.1, -136.84, 2, 0)
  18. MovementLoopAddLocation(NPC, 1.1, -0.15, -145.7, 2, 0)
  19. MovementLoopAddLocation(NPC, -4.22, -0.06, -145.74, 2, 0)
  20. MovementLoopAddLocation(NPC, -9.25, -0.01, -149.07, 2, 0)
  21. MovementLoopAddLocation(NPC, -26.7, -0.08, -145.44, 2, 0)
  22. MovementLoopAddLocation(NPC, -31.4, -0.05, -147.11, 2, 0)
  23. MovementLoopAddLocation(NPC, -34.07, -0.17, -154.6, 2, 0)
  24. MovementLoopAddLocation(NPC, -33.72, -0.18, -167.71, 2, 0)
  25. MovementLoopAddLocation(NPC, -19.63, -0.18, -181.72, 2, 0)
  26. MovementLoopAddLocation(NPC, 6.87, 0.41, -182.59, 2, 0)
  27. MovementLoopAddLocation(NPC, 14.78, -0.04, -176.42, 2, 0)
  28. MovementLoopAddLocation(NPC, 14.1, -0.09, -161.57, 2, 0)
  29. MovementLoopAddLocation(NPC, 36.35, -0.16, -160.75, 2, 0)
  30. MovementLoopAddLocation(NPC, 40.42, -0.16, -162.96, 2, 0)
  31. MovementLoopAddLocation(NPC, 41.91, -0.16, -166.76, 2, 0)
  32. MovementLoopAddLocation(NPC, 46.8, -0.15, -168.43, 2, 0)
  33. MovementLoopAddLocation(NPC, 53.62, -0.16, -167.18, 2, 0)
  34. MovementLoopAddLocation(NPC, 54.81, -0.16, -161.45, 2, 0)
  35. MovementLoopAddLocation(NPC, 54.38, -0.16, -155.31, 2, 0)
  36. MovementLoopAddLocation(NPC, 49.48, -0.15, -154.19, 2, 0)
  37. MovementLoopAddLocation(NPC, 44.21, -0.15, -154.92, 2, 0)
  38. MovementLoopAddLocation(NPC, 40.6, -0.16, -159.56, 2, 0)
  39. MovementLoopAddLocation(NPC, 25.32, -0.04, -161.38, 2, 0)
  40. MovementLoopAddLocation(NPC, 14.41, -0.16, -161.04, 2, 0)
  41. MovementLoopAddLocation(NPC, 14.77, -0.24, -146.4, 2, 0)
  42. MovementLoopAddLocation(NPC, 1.15, -0.27, -143.29, 2, 0)
  43. MovementLoopAddLocation(NPC, 0.95, 0, -126.22, 2, 0)
  44. MovementLoopAddLocation(NPC, 1.15, -0.27, -143.29, 2, 0)
  45. MovementLoopAddLocation(NPC, 14.77, -0.24, -146.4, 2, 0)
  46. MovementLoopAddLocation(NPC, 14.41, -0.16, -161.04, 2, 0)
  47. MovementLoopAddLocation(NPC, 25.32, -0.04, -161.38, 2, 0)
  48. MovementLoopAddLocation(NPC, 40.6, -0.16, -159.56, 2, 0)
  49. MovementLoopAddLocation(NPC, 44.21, -0.15, -154.92, 2, 0)
  50. MovementLoopAddLocation(NPC, 49.48, -0.15, -154.19, 2, 0)
  51. MovementLoopAddLocation(NPC, 54.38, -0.16, -155.31, 2, 0)
  52. MovementLoopAddLocation(NPC, 54.81, -0.16, -161.45, 2, 0)
  53. MovementLoopAddLocation(NPC, 53.62, -0.16, -167.18, 2, 0)
  54. MovementLoopAddLocation(NPC, 46.8, -0.15, -168.43, 2, 0)
  55. MovementLoopAddLocation(NPC, 41.91, -0.16, -166.76, 2, 0)
  56. MovementLoopAddLocation(NPC, 40.42, -0.16, -162.96, 2, 0)
  57. MovementLoopAddLocation(NPC, 36.35, -0.16, -160.75, 2, 0)
  58. MovementLoopAddLocation(NPC, 14.1, -0.09, -161.57, 2, 0)
  59. MovementLoopAddLocation(NPC, 14.78, -0.04, -176.42, 2, 0)
  60. MovementLoopAddLocation(NPC, 6.87, 0.41, -182.59, 2, 0)
  61. MovementLoopAddLocation(NPC, -19.63, -0.18, -181.72, 2, 0)
  62. MovementLoopAddLocation(NPC, -33.72, -0.18, -167.71, 2, 0)
  63. MovementLoopAddLocation(NPC, -34.07, -0.17, -154.6, 2, 0)
  64. MovementLoopAddLocation(NPC, -31.4, -0.05, -147.11, 2, 0)
  65. MovementLoopAddLocation(NPC, -26.7, -0.08, -145.44, 2, 0)
  66. MovementLoopAddLocation(NPC, -9.25, -0.01, -149.07, 2, 0)
  67. MovementLoopAddLocation(NPC, -4.22, -0.06, -145.74, 2, 0)
  68. MovementLoopAddLocation(NPC, 1.1, -0.15, -145.7, 2, 0)
  69. MovementLoopAddLocation(NPC, 0.6, -0.1, -136.84, 2, 0)
  70. end