bloodsaber_highguard5.lua 1.8 KB

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  1. --[[
  2. Script Name : bloodsaber_highguard5.lua
  3. Script Purpose : Waypoint Path for bloodsaber_highguard5.lua
  4. Script Author : Devn00b
  5. Script Date : 06/11/2020 04:37:48 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -38.47, -0.18, -172.38, 2, math.random(0,5))
  18. MovementLoopAddLocation(NPC, -41.67, -0.18, -170.1, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, -34, -0.18, -167.88, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, -34.33, -0.13, -153.23, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, -30.06, 0.25, -146.42, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, -14.16, -0.31, -146.83, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, -10.12, 0.06, -149.16, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 0.57, -0.08, -144.25, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 0.77, -0.12, -131.65, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 0.73, -0.09, -120.67, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 0.77, -0.12, -131.65, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 0.57, -0.08, -144.25, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, -10.12, 0.06, -149.16, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, -14.16, -0.31, -146.83, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, -30.06, 0.25, -146.42, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, -34.33, -0.13, -153.23, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, -34, -0.18, -167.88, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, -41.67, -0.18, -170.1, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, -38.47, -0.18, -172.38, 2, math.random(0,5))
  36. end