bloodsaber_sentinel2.lua 5.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106
  1. --[[
  2. Script Name : bloodsaber_sentinel2.lua
  3. Script Purpose : Waypoint Path for bloodsaber_sentinel2.lua
  4. Script Author : Devn00b
  5. Script Date : 06/09/2020 01:11:37 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -12.68, 0.24, -35.63, 2, 0)
  18. MovementLoopAddLocation(NPC, -12.63, 0.47, -44.14, 2, 0)
  19. MovementLoopAddLocation(NPC, -8.29, 0.51, -49.43, 2, 0)
  20. MovementLoopAddLocation(NPC, -4.66, -0.08, -54.34, 2, 0)
  21. MovementLoopAddLocation(NPC, -5.08, 0.04, -58.6, 2, 0)
  22. MovementLoopAddLocation(NPC, -5.84, -0.07, -52.6, 2, 0)
  23. MovementLoopAddLocation(NPC, -8, 0.51, -50.39, 2, 0)
  24. MovementLoopAddLocation(NPC, -13.37, 0.46, -44.36, 2, 0)
  25. MovementLoopAddLocation(NPC, -13.23, 0.15, -36.98, 2, 0)
  26. MovementLoopAddLocation(NPC, -4.97, -0.21, -30.09, 2, 0)
  27. MovementLoopAddLocation(NPC, 2.87, -0.27, -31.74, 2, 0)
  28. MovementLoopAddLocation(NPC, 3.75, 0.42, -38.9, 2, 0)
  29. MovementLoopAddLocation(NPC, 7.85, -0.2, -44.17, 2, 0)
  30. MovementLoopAddLocation(NPC, 14.68, 0.43, -46.46, 2, 0)
  31. MovementLoopAddLocation(NPC, 21.93, -0.22, -41.42, 2, 0)
  32. MovementLoopAddLocation(NPC, 32.47, -0.15, -31.14, 2, 0)
  33. MovementLoopAddLocation(NPC, 43.86, -0.15, -30.27, 2, 0)
  34. MovementLoopAddLocation(NPC, 44.69, -0.11, -6.39, 2, 0)
  35. MovementLoopAddLocation(NPC, 38.8, 0.35, 2.43, 2, 0)
  36. MovementLoopAddLocation(NPC, 34.57, -0.03, 4.53, 2, 0)
  37. MovementLoopAddLocation(NPC, 22.32, -0.1, -0.68, 2, 0)
  38. MovementLoopAddLocation(NPC, 17.12, -0.08, 1.08, 2, 0)
  39. MovementLoopAddLocation(NPC, 11.4, -0.04, 0.99, 2, 0)
  40. MovementLoopAddLocation(NPC, 10.54, 0.12, 4.7, 2, 0)
  41. MovementLoopAddLocation(NPC, 7.64, 0.86, 9.65, 2, 0)
  42. MovementLoopAddLocation(NPC, 2.94, 1.64, 12.31, 2, 0)
  43. MovementLoopAddLocation(NPC, -2.8, 2.39, 12.56, 2, 0)
  44. MovementLoopAddLocation(NPC, -8.53, 3.15, 10.51, 2, 0)
  45. MovementLoopAddLocation(NPC, -11.06, 3.79, 6.05, 2, 0)
  46. MovementLoopAddLocation(NPC, -13.15, 4.72, 0.19, 2, 0)
  47. MovementLoopAddLocation(NPC, -12.03, 5.35, -4.96, 2, 0)
  48. MovementLoopAddLocation(NPC, -7.59, 6.11, -9.2, 2, 0)
  49. MovementLoopAddLocation(NPC, -3.38, 6.78, -11.05, 2, 0)
  50. MovementLoopAddLocation(NPC, 0.4, 6.99, -10.88, 2, 0)
  51. MovementLoopAddLocation(NPC, 0.32, 6.98, -14.4, 2, 0)
  52. MovementLoopAddLocation(NPC, -0.18, 6.82, -21.52, 2, 0)
  53. MovementLoopAddLocation(NPC, -3.38, 6.86, -26.54, 2, 0)
  54. MovementLoopAddLocation(NPC, -8.05, 6.85, -30.73, 2, 0)
  55. MovementLoopAddLocation(NPC, -5.65, 6.87, -34.14, 2, 0)
  56. MovementLoopAddLocation(NPC, -2, 6.97, -38.53, 2, 0)
  57. MovementLoopAddLocation(NPC, -2.57, 6.82, -37.79, 2, 0)
  58. MovementLoopAddLocation(NPC, -14.88, 6.93, -25.78, 2, 0)
  59. MovementLoopAddLocation(NPC, -2.57, 6.82, -37.79, 2, 0)
  60. MovementLoopAddLocation(NPC, -2, 6.97, -38.53, 2, 0)
  61. MovementLoopAddLocation(NPC, -5.65, 6.87, -34.14, 2, 0)
  62. MovementLoopAddLocation(NPC, -8.05, 6.85, -30.73, 2, 0)
  63. MovementLoopAddLocation(NPC, -3.38, 6.86, -26.54, 2, 0)
  64. MovementLoopAddLocation(NPC, -0.18, 6.82, -21.52, 2, 0)
  65. MovementLoopAddLocation(NPC, 0.32, 6.98, -14.4, 2, 0)
  66. MovementLoopAddLocation(NPC, 0.4, 6.99, -10.88, 2, 0)
  67. MovementLoopAddLocation(NPC, -3.38, 6.78, -11.05, 2, 0)
  68. MovementLoopAddLocation(NPC, -7.59, 6.11, -9.2, 2, 0)
  69. MovementLoopAddLocation(NPC, -12.03, 5.35, -4.96, 2, 0)
  70. MovementLoopAddLocation(NPC, -13.15, 4.72, 0.19, 2, 0)
  71. MovementLoopAddLocation(NPC, -11.06, 3.79, 6.05, 2, 0)
  72. MovementLoopAddLocation(NPC, -8.53, 3.15, 10.51, 2, 0)
  73. MovementLoopAddLocation(NPC, -2.8, 2.39, 12.56, 2, 0)
  74. MovementLoopAddLocation(NPC, 2.94, 1.64, 12.31, 2, 0)
  75. MovementLoopAddLocation(NPC, 7.64, 0.86, 9.65, 2, 0)
  76. MovementLoopAddLocation(NPC, 10.54, 0.12, 4.7, 2, 0)
  77. MovementLoopAddLocation(NPC, 11.4, -0.04, 0.99, 2, 0)
  78. MovementLoopAddLocation(NPC, 17.12, -0.08, 1.08, 2, 0)
  79. MovementLoopAddLocation(NPC, 22.32, -0.1, -0.68, 2, 0)
  80. MovementLoopAddLocation(NPC, 34.57, -0.03, 4.53, 2, 0)
  81. MovementLoopAddLocation(NPC, 38.8, 0.35, 2.43, 2, 0)
  82. MovementLoopAddLocation(NPC, 44.69, -0.11, -6.39, 2, 0)
  83. MovementLoopAddLocation(NPC, 43.86, -0.15, -30.27, 2, 0)
  84. MovementLoopAddLocation(NPC, 32.47, -0.15, -31.14, 2, 0)
  85. MovementLoopAddLocation(NPC, 21.93, -0.22, -41.42, 2, 0)
  86. MovementLoopAddLocation(NPC, 14.68, 0.43, -46.46, 2, 0)
  87. MovementLoopAddLocation(NPC, 7.85, -0.2, -44.17, 2, 0)
  88. MovementLoopAddLocation(NPC, 3.75, 0.42, -38.9, 2, 0)
  89. MovementLoopAddLocation(NPC, 2.87, -0.27, -31.74, 2, 0)
  90. MovementLoopAddLocation(NPC, -4.97, -0.21, -30.09, 2, 0)
  91. MovementLoopAddLocation(NPC, -13.23, 0.15, -36.98, 2, 0)
  92. MovementLoopAddLocation(NPC, -13.37, 0.46, -44.36, 2, 0)
  93. MovementLoopAddLocation(NPC, -8, 0.51, -50.39, 2, 0)
  94. MovementLoopAddLocation(NPC, -5.84, -0.07, -52.6, 2, 0)
  95. MovementLoopAddLocation(NPC, -5.08, 0.04, -58.6, 2, 0)
  96. MovementLoopAddLocation(NPC, -4.66, -0.08, -54.34, 2, 0)
  97. MovementLoopAddLocation(NPC, -8.29, 0.51, -49.43, 2, 0)
  98. MovementLoopAddLocation(NPC, -12.63, 0.47, -44.14, 2, 0)
  99. MovementLoopAddLocation(NPC, -12.68, 0.24, -35.63, 2, 0)
  100. end