deathly_scarab6.lua 3.2 KB

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  1. --[[
  2. Script Name : deathly_scarab6.lua
  3. Script Purpose : Waypoint Path for deathly_scarab6.lua
  4. Script Author : Devn00b
  5. Script Date : 05/20/2020 03:35:55 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 157.36, 6.99, -26.13, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 149.19, 6.99, -43.42, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 149.32, 6.91, -51.83, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 157.98, 6.95, -59.8, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 152.08, 6.84, -68.3, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 148.23, 6.92, -69.99, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 133.07, 6.78, -70.69, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 110.29, 6.88, -47.23, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 103.78, 6.93, -43.02, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 98.04, 6.93, -44.62, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 94.58, 7.36, -50.76, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 93.81, 6.89, -65.27, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 80.99, 6.92, -65.37, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 71.79, 6.87, -59.43, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 68.17, 6.98, -56.09, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 67.34, 7.11, -61.43, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 68.48, 6.92, -55.11, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 68.73, 6.84, -58.83, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 77.23, 6.91, -59.24, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 73.94, 6.91, -62.75, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, 77.23, 6.91, -59.24, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, 68.73, 6.84, -58.83, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, 68.48, 6.92, -55.11, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, 67.34, 7.11, -61.43, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, 68.17, 6.98, -56.09, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, 71.79, 6.87, -59.43, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, 80.99, 6.92, -65.37, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, 93.81, 6.89, -65.27, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, 94.58, 7.36, -50.76, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, 98.04, 6.93, -44.62, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, 103.78, 6.93, -43.02, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, 110.29, 6.88, -47.23, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, 133.07, 6.78, -70.69, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, 148.23, 6.92, -69.99, 2, math.random(0,5))
  52. MovementLoopAddLocation(NPC, 152.08, 6.84, -68.3, 2, math.random(0,5))
  53. MovementLoopAddLocation(NPC, 157.98, 6.95, -59.8, 2, math.random(0,5))
  54. MovementLoopAddLocation(NPC, 149.32, 6.91, -51.83, 2, math.random(0,5))
  55. MovementLoopAddLocation(NPC, 149.19, 6.99, -43.42, 2, math.random(0,5))
  56. MovementLoopAddLocation(NPC, 157.36, 6.99, -26.13, 2, math.random(0,5))
  57. end