ire_minion2.lua 2.4 KB

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  1. --[[
  2. Script Name : ire_minion2.lua
  3. Script Purpose : Waypoint Path for ire_minion2.lua
  4. Script Author : Devn00b
  5. Script Date : 05/17/2020 01:56:12 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 164.17, 6.9, -152.73, 2, math.random(0,25))
  19. MovementLoopAddLocation(NPC, 170.72, 6.88, -154.11, 2, math.random(0,25))
  20. MovementLoopAddLocation(NPC, 167.58, 6.85, -151.9, 2, math.random(0,25))
  21. MovementLoopAddLocation(NPC, 164.33, 6.88, -154.99, 2, math.random(0,25))
  22. MovementLoopAddLocation(NPC, 168.7, 6.88, -152.43, 2, math.random(0,25))
  23. MovementLoopAddLocation(NPC, 166.11, 6.97, -154.13, 2, math.random(0,25))
  24. MovementLoopAddLocation(NPC, 166.84, 7.04, -157.85, 2, math.random(0,25))
  25. MovementLoopAddLocation(NPC, 165.42, 6.88, -156.36, 2, math.random(0,25))
  26. MovementLoopAddLocation(NPC, 166.54, 6.91, -154.4, 2, math.random(0,25))
  27. MovementLoopAddLocation(NPC, 169.39, 6.88, -152.84, 2, math.random(0,25))
  28. MovementLoopAddLocation(NPC, 164.5, 6.97, -154.05, 2, math.random(0,25))
  29. MovementLoopAddLocation(NPC, 167.64, 6.87, -150.7, 2, math.random(0,25))
  30. MovementLoopAddLocation(NPC, 167.76, 6.78, -153.96, 2, math.random(0,25))
  31. MovementLoopAddLocation(NPC, 166.73, 6.9, -152.75, 2, math.random(0,25))
  32. MovementLoopAddLocation(NPC, 167.76, 6.78, -153.96, 2, math.random(0,25))
  33. MovementLoopAddLocation(NPC, 167.64, 6.87, -150.7, 2, math.random(0,25))
  34. MovementLoopAddLocation(NPC, 164.5, 6.97, -154.05, 2, math.random(0,25))
  35. MovementLoopAddLocation(NPC, 169.39, 6.88, -152.84, 2, math.random(0,25))
  36. MovementLoopAddLocation(NPC, 166.54, 6.91, -154.4, 2, math.random(0,25))
  37. MovementLoopAddLocation(NPC, 165.42, 6.88, -156.36, 2, math.random(0,25))
  38. MovementLoopAddLocation(NPC, 166.84, 7.04, -157.85, 2, math.random(0,25))
  39. MovementLoopAddLocation(NPC, 166.11, 6.97, -154.13, 2, math.random(0,25))
  40. MovementLoopAddLocation(NPC, 168.7, 6.88, -152.43, 2, math.random(0,25))
  41. MovementLoopAddLocation(NPC, 164.33, 6.88, -154.99, 2, math.random(0,25))
  42. MovementLoopAddLocation(NPC, 167.58, 6.85, -151.9, 2, math.random(0,25))
  43. MovementLoopAddLocation(NPC, 170.72, 6.88, -154.11, 2, math.random(0,25))
  44. MovementLoopAddLocation(NPC, 164.17, 6.9, -152.73, 2, math.random(0,25))
  45. end