forgotten_soul4.lua 3.2 KB

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  1. --[[
  2. Script Name : forgotten_soul4.lua
  3. Script Purpose : Waypoint Path for forgotten_soul4.lua
  4. Script Author : Devn00b
  5. Script Date : 05/14/2020 12:19:19 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. dofile("SpawnScripts/Generic/MonsterCallouts/BaseSkeleton1.lua")
  9. require "SpawnScripts/Generic/NPCModule"
  10. function spawn(NPC, Spawn)
  11. NPCModule(NPC, Spawn)
  12. waypoints(NPC)
  13. end
  14. function hailed(NPC, Spawn)
  15. FaceTarget(NPC, Spawn)
  16. end
  17. function respawn(NPC)
  18. spawn(NPC)
  19. end
  20. function waypoints(NPC)
  21. MovementLoopAddLocation(NPC, -218.8, -0.09, -92.58, 2, math.random(0,15))
  22. MovementLoopAddLocation(NPC, -219.72, -0.08, -90.4, 2, math.random(0,15))
  23. MovementLoopAddLocation(NPC, -218.81, -0.1, -97.44, 2, math.random(0,15))
  24. MovementLoopAddLocation(NPC, -216.63, -0.08, -94.77, 2, math.random(0,15))
  25. MovementLoopAddLocation(NPC, -218.17, -0.09, -93.32, 2, math.random(0,15))
  26. MovementLoopAddLocation(NPC, -222.31, -0.08, -93.86, 2, math.random(0,15))
  27. MovementLoopAddLocation(NPC, -219.23, -0.09, -91.85, 2, math.random(0,15))
  28. MovementLoopAddLocation(NPC, -217.28, -0.09, -93.55, 2, math.random(0,15))
  29. MovementLoopAddLocation(NPC, -217.01, -0.09, -96.2, 2, math.random(0,15))
  30. MovementLoopAddLocation(NPC, -220.69, -0.08, -91.03, 2, math.random(0,15))
  31. MovementLoopAddLocation(NPC, -216.69, -0.08, -93.28, 2, math.random(0,15))
  32. MovementLoopAddLocation(NPC, -216.75, -0.1, -95.45, 2, math.random(0,15))
  33. MovementLoopAddLocation(NPC, -219.22, -0.11, -96.88, 2, math.random(0,15))
  34. MovementLoopAddLocation(NPC, -222.06, -0.08, -93.29, 2, math.random(0,15))
  35. MovementLoopAddLocation(NPC, -222.45, 0.08, -94.78, 2, math.random(0,15))
  36. MovementLoopAddLocation(NPC, -220.05, -0.1, -95.15, 2, math.random(0,15))
  37. MovementLoopAddLocation(NPC, -217.57, -0.09, -94.46, 2, math.random(0,15))
  38. MovementLoopAddLocation(NPC, -220.95, -0.08, -93.53, 2, math.random(0,15))
  39. MovementLoopAddLocation(NPC, -217.57, -0.09, -94.46, 2, math.random(0,15))
  40. MovementLoopAddLocation(NPC, -220.05, -0.1, -95.15, 2, math.random(0,15))
  41. MovementLoopAddLocation(NPC, -222.45, 0.08, -94.78, 2, math.random(0,15))
  42. MovementLoopAddLocation(NPC, -222.06, -0.08, -93.29, 2, math.random(0,15))
  43. MovementLoopAddLocation(NPC, -219.22, -0.11, -96.88, 2, math.random(0,15))
  44. MovementLoopAddLocation(NPC, -216.75, -0.1, -95.45, 2, math.random(0,15))
  45. MovementLoopAddLocation(NPC, -216.69, -0.08, -93.28, 2, math.random(0,15))
  46. MovementLoopAddLocation(NPC, -220.69, -0.08, -91.03, 2, math.random(0,15))
  47. MovementLoopAddLocation(NPC, -217.01, -0.09, -96.2, 2, math.random(0,15))
  48. MovementLoopAddLocation(NPC, -217.28, -0.09, -93.55, 2, math.random(0,15))
  49. MovementLoopAddLocation(NPC, -219.23, -0.09, -91.85, 2, math.random(0,15))
  50. MovementLoopAddLocation(NPC, -222.31, -0.08, -93.86, 2, math.random(0,15))
  51. MovementLoopAddLocation(NPC, -218.17, -0.09, -93.32, 2, math.random(0,15))
  52. MovementLoopAddLocation(NPC, -216.63, -0.08, -94.77, 2, math.random(0,15))
  53. MovementLoopAddLocation(NPC, -218.81, -0.1, -97.44, 2, math.random(0,15))
  54. MovementLoopAddLocation(NPC, -219.72, -0.08, -90.4, 2, math.random(0,15))
  55. MovementLoopAddLocation(NPC, -218.8, -0.09, -92.58, 2, math.random(0,15))
  56. end