forgotten_soul5.lua 2.8 KB

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  1. --[[
  2. Script Name : forgotten_soul5.lua
  3. Script Purpose : Waypoint Path for forgotten_soul5.lua
  4. Script Author : Devn00b
  5. Script Date : 05/15/2020 12:27:03 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. dofile("SpawnScripts/Generic/MonsterCallouts/BaseSkeleton2.lua")
  9. require "SpawnScripts/Generic/NPCModule"
  10. function spawn(NPC, Spawn)
  11. NPCModule(NPC, Spawn)
  12. waypoints(NPC)
  13. end
  14. function hailed(NPC, Spawn)
  15. FaceTarget(NPC, Spawn)
  16. end
  17. function respawn(NPC)
  18. spawn(NPC)
  19. end
  20. function waypoints(NPC)
  21. MovementLoopAddLocation(NPC, -184.94, -0.14, -41.12, 2, 0)
  22. MovementLoopAddLocation(NPC, -183.92, -0.03, -44.56, 2, 0)
  23. MovementLoopAddLocation(NPC, -175.37, -0.09, -36.45, 2, 0)
  24. MovementLoopAddLocation(NPC, -176.64, -0.11, -34.4, 2, 0)
  25. MovementLoopAddLocation(NPC, -178.3, -0.05, -32.74, 2, 0)
  26. MovementLoopAddLocation(NPC, -178.18, -0.06, -39.48, 2, 0)
  27. MovementLoopAddLocation(NPC, -184.38, -0.08, -35.59, 2, 0)
  28. MovementLoopAddLocation(NPC, -190.67, 0, -29.95, 2, 0)
  29. MovementLoopAddLocation(NPC, -200.23, 0, -20.67, 2, 0)
  30. MovementLoopAddLocation(NPC, -190.93, 0, -21.27, 2, 0)
  31. MovementLoopAddLocation(NPC, -203.9, 0, -30.5, 2, 0)
  32. MovementLoopAddLocation(NPC, -199.02, 0, -36.9, 2, 0)
  33. MovementLoopAddLocation(NPC, -213.49, -0.04, -51.41, 2, 0)
  34. MovementLoopAddLocation(NPC, -218.17, 0.03, -56.74, 2, 0)
  35. MovementLoopAddLocation(NPC, -218.8, 0, -67.85, 2, 0)
  36. MovementLoopAddLocation(NPC, -217.94, 0.02, -57.29, 2, 0)
  37. MovementLoopAddLocation(NPC, -190.91, 0, -29.46, 2, 0)
  38. MovementLoopAddLocation(NPC, -181.61, -0.15, -38.26, 2, 0)
  39. MovementLoopAddLocation(NPC, -189.97, 0.47, -47.93, 2, 0)
  40. MovementLoopAddLocation(NPC, -191.11, -0.12, -61.17, 2, 0)
  41. MovementLoopAddLocation(NPC, -189.97, 0.47, -47.93, 2, 0)
  42. MovementLoopAddLocation(NPC, -181.61, -0.15, -38.26, 2, 0)
  43. MovementLoopAddLocation(NPC, -190.91, 0, -29.46, 2, 0)
  44. MovementLoopAddLocation(NPC, -217.94, 0.02, -57.29, 2, 0)
  45. MovementLoopAddLocation(NPC, -218.8, 0, -67.85, 2, 0)
  46. MovementLoopAddLocation(NPC, -218.17, 0.03, -56.74, 2, 0)
  47. MovementLoopAddLocation(NPC, -213.49, -0.04, -51.41, 2, 0)
  48. MovementLoopAddLocation(NPC, -199.02, 0, -36.9, 2, 0)
  49. MovementLoopAddLocation(NPC, -203.9, 0, -30.5, 2, 0)
  50. MovementLoopAddLocation(NPC, -190.93, 0, -21.27, 2, 0)
  51. MovementLoopAddLocation(NPC, -200.23, 0, -20.67, 2, 0)
  52. MovementLoopAddLocation(NPC, -190.67, 0, -29.95, 2, 0)
  53. MovementLoopAddLocation(NPC, -184.38, -0.08, -35.59, 2, 0)
  54. MovementLoopAddLocation(NPC, -178.18, -0.06, -39.48, 2, 0)
  55. MovementLoopAddLocation(NPC, -178.3, -0.05, -32.74, 2, 0)
  56. MovementLoopAddLocation(NPC, -176.64, -0.11, -34.4, 2, 0)
  57. MovementLoopAddLocation(NPC, -175.37, -0.09, -36.45, 2, 0)
  58. MovementLoopAddLocation(NPC, -183.92, -0.03, -44.56, 2, 0)
  59. MovementLoopAddLocation(NPC, -184.94, -0.14, -41.12, 2, 0)
  60. end