BarriusIacomus.lua 1.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940
  1. --[[
  2. Script Name : SpawnScripts/EastFreeport/BarriusIacomus.lua
  3. Script Author : Dorbin
  4. Script Date : 2023.10.08 01:10:10
  5. Script Purpose :
  6. :
  7. --]]
  8. require "SpawnScripts/Generic/DialogModule"
  9. function spawn(NPC)
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function hailed(NPC, Spawn)
  15. Dialog1(NPC, Spawn)
  16. end
  17. function Dialog1(NPC, Spawn)
  18. FaceTarget(NPC, Spawn)
  19. Dialog.New(NPC, Spawn)
  20. Dialog.AddDialog("Ahoy! Welcome to the Seafarer's Roost. Name's Barrius, but all these scallywags just call me Bar. Be sure to mind your manners. I don't want any more trouble!")
  21. Dialog.AddVoiceover("voiceover/english/barrius_iacomus/fprt_east/mer_barrius_iacomus.mp3", 1480714381, 1891140502)
  22. Dialog.AddOption("I am not thirsty. Thank you anyways.")
  23. Dialog.AddOption("What kind of trouble?", "Dialog2")
  24. Dialog.Start()
  25. end
  26. function Dialog2(NPC, Spawn)
  27. FaceTarget(NPC, Spawn)
  28. Dialog.New(NPC, Spawn)
  29. Dialog.AddDialog("One drink too many, one word misspoken, one chair accidentally broken over someone's head and before you know it, we have the Militia in here keeping the peace. Dead drunks don't pay their tabs!")
  30. Dialog.AddVoiceover("voiceover/english/barrius_iacomus/fprt_east/mer_barrius_iacomus000.mp3", 2301022032, 1978382838)
  31. Dialog.AddOption("Okay.")
  32. Dialog.Start()
  33. end