CorrigStonecutter.lua 1002 B

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  1. --[[
  2. Script Name : SpawnScripts/GreaterFaydark/CorrigStonecutter.lua
  3. Script Purpose : Corrig Stonecutter <Broker>
  4. Script Author : John Adams
  5. Script Date : 2009.03.01
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. choice = math.random(1,3)
  21. if choice == 1 then
  22. PlayFlavor(NPC, "", "There's nothing wrong with looking, is there?", "hello", 1689589577, 4560189, Spawn)
  23. elseif choice == 2 then
  24. PlayFlavor(NPC, "", "All right here's all the goods listed. If you find anything you want, let me know.", "", 1689589577, 4560189, Spawn)
  25. elseif choice == 3 then
  26. PlayFlavor(NPC, "", "I've got the goods if you've got the time.", "beckon", 1689589577, 4560189, Spawn)
  27. else
  28. end
  29. end