adefiledmage133769620.lua 2.5 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/adefiledmage133769620.lua
  3. Script Purpose : Waypoint Path for adefiledmage133769620.lua
  4. Script Author : Rylec, PlayFlavor by premierio015
  5. Script Date : 06-26-2020 06:15:07
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. spawn(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 136.13, -0.01, -176.38, 2, math.random(12, 22))
  19. MovementLoopAddLocation(NPC, 130.37, -0.44, -182.19, 2, math.random(12, 22))
  20. MovementLoopAddLocation(NPC, 147.33, -0.18, -191.12, 2, math.random(12, 22))
  21. MovementLoopAddLocation(NPC, 139.24, -0.21, -187.12, 2, math.random(12, 22))
  22. MovementLoopAddLocation(NPC, 130.4, -0.44, -181.17, 2, math.random(12, 22))
  23. MovementLoopAddLocation(NPC, 151.22, 0.07, -186.21, 2, math.random(12, 22))
  24. MovementLoopAddLocation(NPC, 137.49, -0.41, -185.17, 2, math.random(12, 22))
  25. MovementLoopAddLocation(NPC, 151.01, 0.14, -186.1, 2, math.random(12, 22))
  26. MovementLoopAddLocation(NPC, 133.45, -0.45, -187.02, 2, math.random(12, 22))
  27. end
  28. function aggro(NPC, Spawn)
  29. math.randomseed(os.time())
  30. local choice = math.random (1,3)
  31. if choice == 1 then
  32. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn)
  33. elseif choice == 2 then
  34. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn)
  35. else
  36. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn)
  37. end
  38. end
  39. function death(NPC, Spawn)
  40. math.randomseed(os.time())
  41. local choice = math.random(1,2)
  42. if choice == 1 then
  43. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn)
  44. else
  45. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn)
  46. end
  47. end