afallenbrigand133770157.lua 3.0 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/afallenbrigand133770157.lua
  3. Script Purpose : Waypoint Path for afallenbrigand133770157.lua
  4. Script Author : Rylec, VO by Premierio015
  5. Script Date : 07-28-2020 10:35:22
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. SpawnSet(NPC, "difficulty", "6")
  10. SpawnSet(NPC, "hp", 150)
  11. SpawnSet(NPC, "power", 80)
  12. waypoints(NPC)
  13. end
  14. function hailed(NPC, Spawn)
  15. FaceTarget(NPC, Spawn)
  16. end
  17. function respawn(NPC)
  18. spawn(NPC)
  19. end
  20. function waypoints(NPC)
  21. MovementLoopAddLocation(NPC, -128.68, 3.68, -116.33, 2, math.random(12, 22))
  22. MovementLoopAddLocation(NPC, -116.28, 4.03, -79.08, 2, math.random(12, 22))
  23. MovementLoopAddLocation(NPC, -127.72, 4.55, -81.88, 2, 0)
  24. MovementLoopAddLocation(NPC, -136.33, 4.38, -86.24, 2, math.random(12, 22))
  25. MovementLoopAddLocation(NPC, -127.32, 4.45, -103.22, 2, math.random(12, 22))
  26. MovementLoopAddLocation(NPC, -121.66, 4.48, -100.61, 2, 0)
  27. MovementLoopAddLocation(NPC, -114.25, 4.3, -101.66, 2, 0)
  28. MovementLoopAddLocation(NPC, -108.79, 4.35, -107.31, 2, math.random(12, 22))
  29. MovementLoopAddLocation(NPC, -131.14, 4.41, -78.76, 2, math.random(12, 22))
  30. MovementLoopAddLocation(NPC, -127.39, 4.5, -60.83, 2, math.random(12, 22))
  31. MovementLoopAddLocation(NPC, -126.17, 4.54, -79.07, 2, math.random(12, 22))
  32. end
  33. function aggro(NPC, Spawn)
  34. math.randomseed(os.time())
  35. local choice = math.random (1,3)
  36. if choice == 1 then
  37. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn)
  38. elseif choice == 2 then
  39. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn)
  40. else
  41. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn)
  42. end
  43. end
  44. function death(NPC, Spawn)
  45. if IsPlayer(Spawn) then
  46. local chance = math.random(1, 100)
  47. if chance <= 35 then
  48. local skull = SpawnMob(GetZone(Spawn), 2530192, false, GetX(NPC), GetY(NPC), GetZ(NPC))
  49. if skull ~= nil then
  50. SpawnSet(skull, "expire", "1000")
  51. end
  52. end
  53. end
  54. math.randomseed(os.time())
  55. local choice = math.random(1,2)
  56. if choice == 1 then
  57. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn)
  58. else
  59. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn)
  60. end
  61. end