afallenpirate430010.lua 2.9 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/afallenpirate430010.lua
  3. Script Purpose : Waypoint Path for afallenpirate430010.lua
  4. Script Author : Rylec, VO by Premierio015
  5. Script Date : 07-28-2020 10:35:22
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. SpawnSet(NPC, "difficulty", "6")
  10. SpawnSet(NPC, "hp", 150)
  11. SpawnSet(NPC, "power", 80)
  12. waypoints(NPC)
  13. end
  14. function hailed(NPC, Spawn)
  15. FaceTarget(NPC, Spawn)
  16. end
  17. function respawn(NPC)
  18. spawn(NPC)
  19. end
  20. function waypoints(NPC)
  21. MovementLoopAddLocation(NPC, -105.75, 4.27, -101.35, 2, math.random(12, 22))
  22. MovementLoopAddLocation(NPC, -110.72, 4.33, -89.57, 2, 0)
  23. MovementLoopAddLocation(NPC, -123.56, 4.53, -66.82, 2, math.random(12, 22))
  24. MovementLoopAddLocation(NPC, -143.59, 4.01, -99.44, 2, math.random(12, 22))
  25. MovementLoopAddLocation(NPC, -111.16, 4.03, -85.02, 2, math.random(12, 22))
  26. MovementLoopAddLocation(NPC, -132.33, 4.36, -70.79, 2, math.random(12, 22))
  27. MovementLoopAddLocation(NPC, -123.63, 4.4, -48.31, 2, math.random(12, 22))
  28. MovementLoopAddLocation(NPC, -121.08, 4.52, -83.15, 2, math.random(12, 22))
  29. MovementLoopAddLocation(NPC, -112.71, 4.03, -86.36, 2, 0)
  30. MovementLoopAddLocation(NPC, -109.01, 4.43, -90.52, 2, 0)
  31. end
  32. function aggro(NPC, Spawn)
  33. math.randomseed(os.time())
  34. local choice = math.random (1,3)
  35. if choice == 1 then
  36. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn)
  37. elseif choice == 2 then
  38. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn)
  39. else
  40. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn)
  41. end
  42. end
  43. function death(NPC, Spawn)
  44. if IsPlayer(Spawn) then
  45. local chance = math.random(1, 100)
  46. if chance <= 35 then
  47. local skull = SpawnMob(GetZone(Spawn), 2530192, false, GetX(NPC), GetY(NPC), GetZ(NPC))
  48. if skull ~= nil then
  49. SpawnSet(skull, "expire", "1000")
  50. end
  51. end
  52. end
  53. math.randomseed(os.time())
  54. local choice = math.random(1,2)
  55. if choice == 1 then
  56. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn)
  57. else
  58. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn)
  59. end
  60. end