arazortoothshark428444.lua 2.8 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/arazortoothshark428444.lua
  3. Script Purpose : Waypoint Path for arazortoothshark428444.lua
  4. Script Author : Rylec
  5. Script Date : 12-31-2019 10:15:54
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -35.12, -10.7, 7.19, 2, math.random(10, 20))
  18. MovementLoopAddLocation(NPC, -40.55, -10.7, -0.08, 2, 0)
  19. MovementLoopAddLocation(NPC, -56.08, -10.7, -24.82, 2, math.random(10, 20))
  20. MovementLoopAddLocation(NPC, -47.36, -10.7, -36.98, 2, 0)
  21. MovementLoopAddLocation(NPC, -42.58, -10.7, -50.41, 2, 0)
  22. MovementLoopAddLocation(NPC, -30.62, -10.7, -75.19, 2, 0)
  23. MovementLoopAddLocation(NPC, -27.62, -10.65, -80.29, 2, math.random(10, 20))
  24. MovementLoopAddLocation(NPC, -37.13, -10.7, -66.54, 2, 0)
  25. MovementLoopAddLocation(NPC, -38.58, -11.05, -55.12, 2, 0)
  26. MovementLoopAddLocation(NPC, -28.32, -10.7, -35.8, 2, 0)
  27. MovementLoopAddLocation(NPC, -27.12, -10.7, -0.51, 2, 0)
  28. MovementLoopAddLocation(NPC, -27.44, -11.38, 8.32, 2, math.random(10, 20))
  29. MovementLoopAddLocation(NPC, -24.9, -11.29, -3.82, 2, 0)
  30. MovementLoopAddLocation(NPC, -21.7, -11.38, -18.54, 2, 0)
  31. MovementLoopAddLocation(NPC, -15.29, -11.68, -28.31, 2, math.random(10, 20))
  32. MovementLoopAddLocation(NPC, -22.21, -12.01, -28.26, 2, 0)
  33. MovementLoopAddLocation(NPC, -28.05, -12.65, -27.67, 2, 0)
  34. MovementLoopAddLocation(NPC, -31.43, -12.63, -26.73, 2, math.random(10, 20))
  35. MovementLoopAddLocation(NPC, -24.37, -12.18, -23.09, 2, 0)
  36. MovementLoopAddLocation(NPC, -12.72, -11.96, -10.74, 2, math.random(10, 20))
  37. MovementLoopAddLocation(NPC, -16.17, -12.2, 2.53, 2, 0)
  38. MovementLoopAddLocation(NPC, -20.79, -12.34, 10.68, 2, math.random(10, 20))
  39. MovementLoopAddLocation(NPC, -29.3, -10.67, 5.68, 2, 0)
  40. MovementLoopAddLocation(NPC, -36.27, -10.7, 1, 2, 0)
  41. MovementLoopAddLocation(NPC, -48.75, -10.7, -4.37, 2, 0)
  42. MovementLoopAddLocation(NPC, -52.52, -11.02, -8.46, 2, 0)
  43. MovementLoopAddLocation(NPC, -55.01, -11.03, -12.37, 2, math.random(10, 20))
  44. MovementLoopAddLocation(NPC, -47.75, -10.7, -4.75, 2, 0)
  45. MovementLoopAddLocation(NPC, -34.37, -10.7, -1.48, 2, 0)
  46. MovementLoopAddLocation(NPC, -29.74, -10.7, 2.28, 2, math.random(10, 20))
  47. MovementLoopAddLocation(NPC, -34.29, -11.07, 6.69, 2, 0)
  48. MovementLoopAddLocation(NPC, -37.51, -11.07, 8.65, 2, math.random(10, 20))
  49. MovementLoopAddLocation(NPC, -37.82, -10.7, 3.91, 2, 0)
  50. MovementLoopAddLocation(NPC, -55.17, -10.7, -22.96, 2, math.random(10, 20))
  51. MovementLoopAddLocation(NPC, -53.07, -10.7, -27.5, 2, 0)
  52. MovementLoopAddLocation(NPC, -45.73, -10.7, -41.3, 2, math.random(10, 20))
  53. end