asawtoothshark427384.lua 2.9 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/asawtoothshark427384.lua
  3. Script Purpose : Waypoint Path for asawtoothshark427384.lua
  4. Script Author : Rylec
  5. Script Date : 12-31-2019 10:20:32
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -38.52, -11.68, -25.75, 2, math.random(10, 20))
  18. MovementLoopAddLocation(NPC, -45.81, -10.7, -19.31, 2, 0)
  19. MovementLoopAddLocation(NPC, -68.82, -10.7, 0.3, 2, 0)
  20. MovementLoopAddLocation(NPC, -82.73, -10.7, 19.13, 2, math.random(10, 20))
  21. MovementLoopAddLocation(NPC, -69.23, -10.7, 3.33, 2, 0)
  22. MovementLoopAddLocation(NPC, -52.1, -10.7, -31.95, 2, math.random(10, 20))
  23. MovementLoopAddLocation(NPC, -43.36, -10.7, -48.81, 2, 0)
  24. MovementLoopAddLocation(NPC, -39.72, -10.7, -55.72, 2, 0)
  25. MovementLoopAddLocation(NPC, -34.02, -10.59, -71.72, 2, 0)
  26. MovementLoopAddLocation(NPC, -29.36, -11.79, -80.81, 2, 0)
  27. MovementLoopAddLocation(NPC, -27.13, -11.95, -83.78, 2, math.random(10, 20))
  28. MovementLoopAddLocation(NPC, -32.21, -11.56, -77.63, 2, 0)
  29. MovementLoopAddLocation(NPC, -35.9, -10.58, -70.04, 2, 0)
  30. MovementLoopAddLocation(NPC, -40.89, -10.51, -58.42, 2, 0)
  31. MovementLoopAddLocation(NPC, -44.12, -10.7, -50.55, 2, math.random(10, 20))
  32. MovementLoopAddLocation(NPC, -29.79, -10.7, -43.59, 2, 0)
  33. MovementLoopAddLocation(NPC, -20.47, -11.31, -39.3, 2, 0)
  34. MovementLoopAddLocation(NPC, -13.26, -11.63, -34.53, 2, math.random(10, 20))
  35. MovementLoopAddLocation(NPC, -16.23, -11.24, -31.33, 2, 0)
  36. MovementLoopAddLocation(NPC, -24.57, -11.3, -25.74, 2, 0)
  37. MovementLoopAddLocation(NPC, -27.96, -11.23, -22.78, 2, 0)
  38. MovementLoopAddLocation(NPC, -32.85, -11.23, -20.1, 2, 0)
  39. MovementLoopAddLocation(NPC, -37.81, -10.63, -15.36, 2, math.random(10, 20))
  40. MovementLoopAddLocation(NPC, -38.19, -10.68, -23.1, 2, 0)
  41. MovementLoopAddLocation(NPC, -43.31, -11.07, -46.66, 2, math.random(10, 20))
  42. MovementLoopAddLocation(NPC, -54.26, -10.7, -32.45, 2, 0)
  43. MovementLoopAddLocation(NPC, -58.65, -10.7, -13.58, 2, 0)
  44. MovementLoopAddLocation(NPC, -65.38, -10.7, -2.56, 2, math.random(10, 20))
  45. MovementLoopAddLocation(NPC, -75.59, -10.7, -5.41, 2, 0)
  46. MovementLoopAddLocation(NPC, -82.99, -11.31, -8.85, 2, 0)
  47. MovementLoopAddLocation(NPC, -85.8, -11.59, -13.33, 2, math.random(10, 20))
  48. MovementLoopAddLocation(NPC, -91.55, -11.72, -5.83, 2, math.random(10, 20))
  49. MovementLoopAddLocation(NPC, -85.45, -10.7, -9.96, 2, 0)
  50. MovementLoopAddLocation(NPC, -67.52, -10.7, -14.65, 2, 0)
  51. MovementLoopAddLocation(NPC, -57.63, -10.67, -15.02, 2, math.random(10, 20))
  52. MovementLoopAddLocation(NPC, -46.59, -10.7, -12.76, 2, 0)
  53. MovementLoopAddLocation(NPC, -32.44, -10.7, -13.01, 2, 0)
  54. MovementLoopAddLocation(NPC, -8.53, -12.79, -15.17, 2, math.random(10, 20))
  55. MovementLoopAddLocation(NPC, -26.92, -12.23, -20.3, 2, 0)
  56. end