atriggerfish425775.lua 2.9 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/atriggerfish425775.lua
  3. Script Purpose : Waypoint Path for atriggerfish425775.lua
  4. Script Author : Rylec
  5. Script Date : 12-31-2019 10:20:20
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -25.35, -12.52, -40.85, 2, math.random(10, 20))
  18. MovementLoopAddLocation(NPC, -26.21, -12.27, -24.66, 2, 0)
  19. MovementLoopAddLocation(NPC, -24.37, -12.05, -16.73, 2, math.random(10, 20))
  20. MovementLoopAddLocation(NPC, -26.67, -12.17, -21.94, 2, math.random(10, 20))
  21. MovementLoopAddLocation(NPC, -32.96, -10.99, -53.89, 2, math.random(10, 20))
  22. MovementLoopAddLocation(NPC, -57.6, -11.46, -53.75, 2, 0)
  23. MovementLoopAddLocation(NPC, -62.46, -11.92, -53.9, 2, math.random(10, 20))
  24. MovementLoopAddLocation(NPC, -60.21, -11.4, -53.19, 2, 0)
  25. MovementLoopAddLocation(NPC, -53.97, -10.46, -49.47, 2, 0)
  26. MovementLoopAddLocation(NPC, -40.46, -10.57, -36.09, 2, 0)
  27. MovementLoopAddLocation(NPC, -38.83, -11.59, -34.16, 2, 0)
  28. MovementLoopAddLocation(NPC, -37.59, -11.93, -30.1, 2, math.random(10, 20))
  29. MovementLoopAddLocation(NPC, -37.72, -11.95, -24.84, 2, math.random(10, 20))
  30. MovementLoopAddLocation(NPC, -28.51, -11.48, -26.19, 2, 0)
  31. MovementLoopAddLocation(NPC, -20.17, -11.92, -28.28, 2, 0)
  32. MovementLoopAddLocation(NPC, -17.98, -11.97, -28.14, 2, math.random(10, 20))
  33. MovementLoopAddLocation(NPC, -45.16, -11.04, -44.28, 2, math.random(10, 20))
  34. MovementLoopAddLocation(NPC, -43.35, -11.27, -43.78, 2, 0)
  35. MovementLoopAddLocation(NPC, -40.37, -11.42, -42.12, 2, 0)
  36. MovementLoopAddLocation(NPC, -20.61, -11.89, -34.44, 2, math.random(10, 20))
  37. MovementLoopAddLocation(NPC, -23.85, -11.73, -30.54, 2, 0)
  38. MovementLoopAddLocation(NPC, -26.96, -11.53, -26.33, 2, 0)
  39. MovementLoopAddLocation(NPC, -31.7, -11.38, -22.03, 2, 0)
  40. MovementLoopAddLocation(NPC, -37.8, -10.98, -15.2, 2, math.random(10, 20))
  41. MovementLoopAddLocation(NPC, -36.92, -10.32, -22.54, 2, 0)
  42. MovementLoopAddLocation(NPC, -37.23, -11.14, -33.81, 2, 0)
  43. MovementLoopAddLocation(NPC, -36.68, -12.06, -37.21, 2, 0)
  44. MovementLoopAddLocation(NPC, -35.21, -12.59, -40.91, 2, math.random(10, 20))
  45. MovementLoopAddLocation(NPC, -36.43, -11.54, -47.3, 2, 0)
  46. MovementLoopAddLocation(NPC, -37.02, -11.01, -57.1, 2, 0)
  47. MovementLoopAddLocation(NPC, -39.41, -11.11, -66.09, 2, 0)
  48. MovementLoopAddLocation(NPC, -40.07, -10.99, -76.31, 2, math.random(10, 20))
  49. MovementLoopAddLocation(NPC, -36.93, -10.3, -68.49, 2, 0)
  50. MovementLoopAddLocation(NPC, -35.28, -10.37, -59.23, 2, 0)
  51. MovementLoopAddLocation(NPC, -32.7, -11.06, -53.12, 2, math.random(10, 20))
  52. MovementLoopAddLocation(NPC, -27.43, -12.3, -43.11, 2, 0)
  53. MovementLoopAddLocation(NPC, -29.86, -12.53, -38.89, 2, math.random(10, 20))
  54. end