VleskeVylkle.lua 1.7 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647
  1. --[[
  2. Script Name : SpawnScripts/ScaleYard/VleskeVylkle.lua
  3. Script Purpose : Vleske Vylkle
  4. Script Author : John Adams
  5. Script Date : 2008.10.01
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. -- Quest ID's
  9. QUEST_2 = 347 -- 183 --Sound Off!
  10. function spawn(NPC)
  11. end
  12. function respawn(NPC)
  13. spawn(NPC)
  14. end
  15. function hailed(NPC, Spawn)
  16. FaceTarget(NPC, Spawn)
  17. conversation = CreateConversation()
  18. -- JA: Cannot get voiceover to work
  19. if HasQuest(Spawn, QUEST_2) and GetQuestStep(Spawn, QUEST_2) == 1 then
  20. PlayFlavor(NPC, "voiceover/english/tutorial_revamp/vleske_vylkle/fprt_hood06/vleske001.mp3", "", "", 2681861041, 467121917, Spawn)
  21. AddConversationOption(conversation, "AHHHHHHHHHHHHHH!", "dlg_0_0")
  22. StartConversation(conversation, NPC, Spawn, "Something on your miniature little mind?")
  23. else
  24. -- standard greeting
  25. PlayFlavor(NPC, "voiceover/english/tutorial_revamp/vleske_vylkle/fprt_hood06/quest_vleske_step_aside_704ce074.mp3", "Mind the tail! Mind the tail!", "", 1985077577, 3973388351, Spawn)
  26. end
  27. end
  28. function dlg_0_0(NPC, Spawn)
  29. FaceTarget(NPC, Spawn)
  30. conversation = CreateConversation()
  31. SetStepComplete(Spawn, QUEST_2, 1)
  32. PlayFlavor(NPC, "voiceover/english/tutorial_revamp/vleske_vylkle/fprt_hood06/vleske002.mp3", "", "", 2920798971, 3597861480, Spawn)
  33. AddConversationOption(conversation, "Wha, but... I can speak just... bye.")
  34. StartConversation(conversation, NPC, Spawn, "Don't worry; you'll master multi-syllabic words someday.")
  35. end
  36. --[[ raw_conversations
  37. PlayFlavor(NPC, "voiceover/english/tutorial_revamp/vleske_vylkle/fprt_hood06/quest_vleske_step_aside_704ce074.mp3", "Mind the tail! Mind the tail!", "", 1985077577, 3973388351, Spawn)
  38. --]]