GracenDocks.lua 995 B

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  1. --[[
  2. Script Name : SpawnScripts/Starcrest/GracenDocks.lua
  3. Script Purpose : Gracen Docks
  4. Script Author : John Adams
  5. Script Date : 2008.09.23
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function hailed(NPC, Spawn)
  9. FaceTarget(NPC, Spawn)
  10. choice = math.random(1,3)
  11. if choice == 1 then
  12. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1004.mp3", "You should watch the sky at night sometime, it sure does get pretty.", "nod", 1689589577, 4560189, Spawn)
  13. elseif choice == 2 then
  14. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1004.mp3", "Sometimes fate leaves you guessing, but never forget that the point is buried in there somewhere.", "ponder", 1689589577, 4560189, Spawn)
  15. elseif choice == 3 then
  16. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1004.mp3", "You know what I miss? I miss when really big moustaches were in style.", "agree", 0, 0, Spawn, 0)
  17. end
  18. end