CaptainGretaGreiswite.lua 4.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/TimorousDeep/CaptainGretaGreiswite.lua
  3. Script Purpose : Captain Greta Greiswite
  4. Script Author : John Adams
  5. Script Date : 2009.03.02
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function respawn(NPC)
  11. spawn(NPC)
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. conversation = CreateConversation()
  16. PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta000.mp3", "", "", 3292860432, 190359428, Spawn)
  17. AddConversationOption(conversation, "What are you doing here? ", "dlg_12_1")
  18. AddConversationOption(conversation, "And I have better things to do than chat with you. Good bye.")
  19. StartConversation(conversation, NPC, Spawn, "Ho, I am Captain Greta Greiswite of the Far Seas Trading Company. ")
  20. end
  21. function dlg_12_1(NPC, Spawn)
  22. FaceTarget(NPC, Spawn)
  23. conversation = CreateConversation()
  24. PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta001.mp3", "", "", 1430411029, 1583106161, Spawn)
  25. AddConversationOption(conversation, "Stuck? ", "dlg_12_2")
  26. AddConversationOption(conversation, "A landlocked sailor, how pathetic.", "LandLocked")
  27. StartConversation(conversation, NPC, Spawn, "We have been stuck on this isle for some time now, I'm afraid.")
  28. end
  29. function LandLocked(NPC, Spawn)
  30. FaceTarget(NPC, Spawn)
  31. conversation = CreateConversation()
  32. AddConversationOption(conversation, "Afraid of pirates?", "dlg_12_3")
  33. StartConversation(conversation, NPC, Spawn, "Hmph. You would be too if the waters were full of pirate vessels.")
  34. end
  35. function dlg_12_2(NPC, Spawn)
  36. FaceTarget(NPC, Spawn)
  37. conversation = CreateConversation()
  38. PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta002.mp3", "", "", 361201415, 988826782, Spawn)
  39. AddConversationOption(conversation, "Afraid of pirates?", "dlg_12_3")
  40. StartConversation(conversation, NPC, Spawn, "We received word that there are a large number of pirate vessels in the water between here and there.")
  41. end
  42. function dlg_12_3(NPC, Spawn)
  43. FaceTarget(NPC, Spawn)
  44. conversation = CreateConversation()
  45. PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta004.mp3", "", "", 668337222, 641412495, Spawn)
  46. AddConversationOption(conversation, "What are they doing here?", "dlg_12_4")
  47. StartConversation(conversation, NPC, Spawn, "Afraid? Hah! I'd have us in the water already if we hadn't been ordered to stay. I'm not afraid of the Blackshield Smugglers. They are sloppy and poorly organized. Though... I do admit their numbers unnerve me.")
  48. end
  49. function dlg_12_4(NPC, Spawn)
  50. FaceTarget(NPC, Spawn)
  51. conversation = CreateConversation()
  52. PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta005.mp3", "", "", 952241387, 2475617696, Spawn)
  53. AddConversationOption(conversation, "So there's a lot of wealth to be made here?", "dlg_12_5")
  54. StartConversation(conversation, NPC, Spawn, "Now that's a question, isn't it? I hardly doubt they've come to trade, especially not en masse. If they plan to threaten Chrykori Village, though, I am glad we will be here to help defend. The agreements we have drawn up with them are quite... lucrative.")
  55. end
  56. function dlg_12_5(NPC, Spawn)
  57. FaceTarget(NPC, Spawn)
  58. conversation = CreateConversation()
  59. PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta006.mp3", "", "", 905384957, 1760883232, Spawn)
  60. AddConversationOption(conversation, "You think more will come?", "dlg_12_6")
  61. StartConversation(conversation, NPC, Spawn, "For those who are quick.")
  62. end
  63. function dlg_12_6(NPC, Spawn)
  64. FaceTarget(NPC, Spawn)
  65. conversation = CreateConversation()
  66. PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta007.mp3", "", "", 4216354466, 950449403, Spawn)
  67. AddConversationOption(conversation, "Can't have that happening.")
  68. StartConversation(conversation, NPC, Spawn, "Undoubtedly. This is a new land, with new possibilities. So long as it doesn't become cut off by pirates... many more will come. And profit to boot.")
  69. end