TimorousDeep.lua 2.0 KB

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  1. --[[
  2. Script Name : ZoneScripts/TimorousDeep.lua
  3. Script Purpose :
  4. Script Author : Neatz09
  5. Script Date : 12/22/2019
  6. Script Notes : Missing the zoned auto-mount locations, will come back at a later date to add them in.
  7. --]]
  8. function init_zone_script(zone)
  9. SetLocationProximityFunction(zone, 781.24, 174.20, 156.84, 10, "GriffonTower", "Leave") -- Island (from Gorowyn) 201
  10. SetLocationProximityFunction(zone, 2345.09, 6.79, 1405.84, 10, "GriffonTower", "Leave") -- Docks (from Gorowyn) 207
  11. SetLocationProximityFunction(zone, 1842.53, 68.11, -316.48, 10, "GriffonTower", "Leave") -- Mok Rent (from Gorowyn) 200
  12. SetLocationProximityFunction(zone, 778.55, 174.82, 156.27, 10, "GriffonTower", "Leave") -- Island (from Village) 210
  13. SetLocationProximityFunction(zone, 2345.89, 7.21, 1404.56, 10, "GriffonTower", "Leave") -- Docks (from Village) 222
  14. SetLocationProximityFunction(zone, 780.78, 174.05, 155.76, 10, "GriffonTower", "Leave") -- Island (from Mok Rent) 202
  15. SetLocationProximityFunction(zone, 2291.51, 45.08, 970.56, 10, "GriffonTower", "Leave") -- Gorowyn (from Mok Rent) 199
  16. SetLocationProximityFunction(zone, -256, 13.71, 77.91, 10, "GriffonTower", "Leave") -- Village (from Docks) 206
  17. SetLocationProximityFunction(zone, 2285.17, 45.08, 975.26, 10, "GriffonTower", "Leave") -- Gorowyn (from Docks) 208
  18. SetLocationProximityFunction(zone, -254.82, 13.17, 77.23, 10, "GriffonTower", "Leave") -- Village (from Island) 209
  19. SetLocationProximityFunction(zone, 2291.66, 45.08, 969.63, 10, "GriffonTower", "Leave") -- Gorowyn (from Island) 195
  20. SetLocationProximityFunction(zone, 1843.57, 68.11, -316.72, 10, "GriffonTower", "Leave") -- Mok Rent (from Island) 211
  21. end
  22. function player_entry(zone, player)
  23. end
  24. function enter_location(zone, spawn, grid)
  25. end
  26. function leave_location(zone, spawn, grid)
  27. end
  28. function dawn(zone)
  29. end
  30. function dusk(zone)
  31. end
  32. function GriffonTower(zone, Spawn)
  33. if IsPlayer(Spawn) and IsOnAutoMount(Spawn) then
  34. EndAutoMount(Spawn)
  35. end
  36. end
  37. function Leave(zone, Spawn)
  38. end