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Whoops a rouge paste of code was in there!

Devn00b 2 years ago
parent
commit
23f4e988fc
1 changed files with 1 additions and 1 deletions
  1. 1 1
      EQ2/source/WorldServer/zoneserver.cpp

+ 1 - 1
EQ2/source/WorldServer/zoneserver.cpp

@@ -4295,7 +4295,7 @@ void ZoneServer::ProcessFaction(Spawn* spawn, Client* client)
 		{
 			//make sure the player has discovered the faction before we do anything with it, otherwise add it.
 			bool hasfaction = database.VerifyFactionID(player->GetCharacterID(), spawn->GetFactionID()); 
-			database.VerifyFactionID(player->GetCharacterID(),spawn->GetFactionID());
+			
 			if(hasfaction == 0) {
 				//they do not have the faction. Lets get the default value and feed it in.
 				sint32 defaultfaction = master_faction_list.GetDefaultFactionValue(spawn->GetFactionID());