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@@ -1736,7 +1736,7 @@ sint32 Entity::CalculateDamageAmount(Spawn* target, sint32 damage, int8 base_typ
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}
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sint32 Entity::CalculateDamageAmount(Spawn* target, sint32 damage, int8 base_type, int8 damage_type, int8 target_type) {
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- if(damage_type == DAMAGE_PACKET_RESULT_FOCUS) {
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+ if(damage_type == DAMAGE_PACKET_DAMAGE_TYPE_FOCUS) {
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return damage; // cannot avoid focus damage
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}
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