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@@ -3396,6 +3396,9 @@ int EQ2Emu_lua_AddTimer(lua_State* state) {
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Spawn* player = lua_interface->GetSpawn(state, 5);
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Spawn* player = lua_interface->GetSpawn(state, 5);
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SpawnScriptTimer* timer = new SpawnScriptTimer;
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SpawnScriptTimer* timer = new SpawnScriptTimer;
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+ if ( time < 10)
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+ time = 10;
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+
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timer->timer = Timer::GetCurrentTime2() + time;
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timer->timer = Timer::GetCurrentTime2() + time;
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timer->function = function;
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timer->function = function;
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timer->spawn = spawn->GetID();
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timer->spawn = spawn->GetID();
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