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Removed Dupe Line of Code.

root 2 anni fa
parent
commit
80ad678457
1 ha cambiato i file con 1 aggiunte e 1 eliminazioni
  1. 1 1
      EQ2/source/WorldServer/LuaInterface.cpp

+ 1 - 1
EQ2/source/WorldServer/LuaInterface.cpp

@@ -1003,7 +1003,7 @@ void LuaInterface::RegisterFunctions(lua_State* state) {
 	lua_register(state, "Emote", EQ2Emu_lua_Emote);
 	lua_register(state, "MovementLoopAddLocation", EQ2Emu_lua_MovementLoopAdd); // do not remove this function, it is already heavily used by the content team
 	lua_register(state, "MovementLoopAdd", EQ2Emu_lua_MovementLoopAdd);
-	lua_register(state, "GetCurrentZoneSafeLocation", EQ2Emu_lua_GetCurrentZoneSafeLocation);
+//	lua_register(state, "GetCurrentZoneSafeLocation", EQ2Emu_lua_GetCurrentZoneSafeLocation); // This is already added below.
 	lua_register(state, "AddTimer", EQ2Emu_lua_AddTimer);
 	lua_register(state, "StopTimer", EQ2Emu_lua_StopTimer);
 	lua_register(state, "Harvest", EQ2Emu_lua_Harvest);