Historique des commits

Auteur SHA1 Message Date
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display il y a 1 an
  Emagi 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. il y a 1 an
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) il y a 1 an
  Emagi dcf5bf4bdc Fix crash when attempting to equip something with no slot assignment, incorrectly defined item in the database. Also HasQuest LuaFunction has been updated to avoid incorrectly accessing player_quests without locking il y a 1 an
  Emagi 0d876665aa Even more player_quests null fixes to avoid crashes il y a 1 an
  Emagi 7f809a5b79 Crash fix for housing packet and checking quest flag on dead quest, finally fixed character_history needs to escape location before going in db il y a 1 an
  Emagi ee4dd24510 If Player has a dead spell that cannot be loaded from DB wont crash when resorting spell book il y a 1 an
  Emagi 9eeeb1e012 Disable second ear slot for DoF and earlier clients il y a 1 an
  Emagi b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table il y a 1 an
  Emagi eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. il y a 1 an
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) il y a 1 an
  Emagi 725a3f85d8 Fix GetQuestCompleteCount LUA crash since the quest never was in the player completed il y a 1 an
  Emagi 68b30e7bbd Revert unintended change to quest journal packet il y a 1 an
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. il y a 1 an
  Emagi f951476e66 make consistent quest status between the two packets il y a 1 an
  Emagi a281bb48a8 Another broken point for quest display il y a 1 an
  Emagi fd58d70daf Fix quest display status il y a 1 an
  Emagi 87d2b79bb4 fix benign cant send quest step update, forgot a return true il y a 1 an
  Emagi 1fec040744 try to address a locking issue with MPlayerQuests il y a 1 an
  Emagi 8b328c87df Make share button available independent of quest being hidden, visible, got mixed up in the last update il y a 1 an
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms il y a 1 an
  Emagi 00e6cdaf61 weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available il y a 1 an
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash il y a 1 an
  Emagi 814a9ef958 Some clearing/protection of quests being deleted il y a 1 an
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level il y a 1 an
  Emagi 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) il y a 1 an
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation il y a 1 an
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates il y a 1 an
  Emagi aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees il y a 1 an
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list il y a 1 an