Commit Verlauf

Autor SHA1 Nachricht Datum
  Emagi 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working vor 2 Jahren
  Devn00b 85eb882a78 Added auto pay from bank when buying a house. Part of issue #492. vor 2 Jahren
  Emagi c2068993ea Fix #320 persist pet name cross zone vor 2 Jahren
  Devn00b 6dd2e6680a Fix for issue #476. Lua forced language change on learning new languages. vor 2 Jahren
  Emagi 3dcf790bff Fix #487 vor 2 Jahren
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options vor 2 Jahren
  Emagi 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item vor 2 Jahren
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov vor 2 Jahren
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) vor 2 Jahren
  Emagi 2f3847abb0 Fix LUA UnequipItem so that UnequipSlot(Player, slot) removes item and deletes, UnequipSlot(Player, slot, true) will not delete, but put in free inv slot, usually first bag for now vor 2 Jahren
  Emagi 13e0d2857f Fix #455 - Falling underworld to safe spot support vor 2 Jahren
  Robert Allen 062b61c22e TS bench and recipe List Fixes vor 2 Jahren
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes vor 2 Jahren
  Emagi 4b12989de2 Maybe, why not? vor 2 Jahren
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration vor 2 Jahren
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design vor 2 Jahren
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. vor 2 Jahren
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). vor 2 Jahren
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell vor 2 Jahren
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null vor 2 Jahren
  Emagi 6f9730c3fa removing loose quest pointer for queue step updates vor 2 Jahren
  Emagi 4271ea987c Fix #434 in relation to quest rewards causing crashes vor 2 Jahren
  Gitea 0335c9768d Fixed HandleTellClient. Fixing 'You tell you' bug vor 2 Jahren
  Image dd874435aa remove previous client from the mapping when replacing its current usable player (linkdead/rejoining) vor 3 Jahren
  Image 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy vor 3 Jahren
  Image fcc409dacc ghost map day #2 -- the reckoning? vor 3 Jahren
  Image 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash vor 3 Jahren
  Image 3bf1b2554a House item placement updated to prevent sending move spawn packet too early, causing client to become the object/crash vor 3 Jahren
  Image 42134c800c SpellProcess stability/protection and LUA SetSpeed against a non Entity fix vor 3 Jahren
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 3 Jahren