Emagi
|
751ee63d47
Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working
|
2 rokov pred |
Devn00b
|
85eb882a78
Added auto pay from bank when buying a house. Part of issue #492.
|
2 rokov pred |
Emagi
|
c2068993ea
Fix #320 persist pet name cross zone
|
2 rokov pred |
Devn00b
|
6dd2e6680a
Fix for issue #476. Lua forced language change on learning new languages.
|
2 rokov pred |
Emagi
|
3dcf790bff
Fix #487
|
2 rokov pred |
Emagi
|
f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
|
2 rokov pred |
Emagi
|
40b156387a
- Reward / Temp Reward now stack count by item id when putting in player inventory, not single item
|
2 rokov pred |
Emagi
|
7c0c5d537e
Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov
|
2 rokov pred |
Emagi
|
db123c93e9
- Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge)
|
2 rokov pred |
Emagi
|
2f3847abb0
Fix LUA UnequipItem so that UnequipSlot(Player, slot) removes item and deletes, UnequipSlot(Player, slot, true) will not delete, but put in free inv slot, usually first bag for now
|
2 rokov pred |
Emagi
|
13e0d2857f
Fix #455 - Falling underworld to safe spot support
|
2 rokov pred |
Robert Allen
|
062b61c22e
TS bench and recipe List Fixes
|
2 rokov pred |
Emagi
|
60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
|
2 rokov pred |
Emagi
|
4b12989de2
Maybe, why not?
|
2 rokov pred |
Emagi
|
1068849ef8
Fix #451 - basic pvp mitigation / mitigation integration
|
2 rokov pred |
Emagi
|
0e00165195
- Fix #453 PlayFlavor re-design
|
2 rokov pred |
Emagi
|
966ada0771
Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages.
|
2 rokov pred |
Emagi
|
d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
|
2 rokov pred |
Emagi
|
6fbc15029d
- Fixed Cure not working if there was no levels table on the detrimental spell
|
2 rokov pred |
Emagi
|
c799cdeb5a
Fixed AddControlEffect crash on lua_interface->LogError when target is null
|
2 rokov pred |
Emagi
|
6f9730c3fa
removing loose quest pointer for queue step updates
|
2 rokov pred |
Emagi
|
4271ea987c
Fix #434 in relation to quest rewards causing crashes
|
2 rokov pred |
Gitea
|
0335c9768d
Fixed HandleTellClient. Fixing 'You tell you' bug
|
2 rokov pred |
Image
|
dd874435aa
remove previous client from the mapping when replacing its current usable player (linkdead/rejoining)
|
3 rokov pred |
Image
|
77616c791e
/gm tag implemented, fixed escape code again, implemented zoning redundancy
|
3 rokov pred |
Image
|
fcc409dacc
ghost map day #2 -- the reckoning?
|
3 rokov pred |
Image
|
502ebefe71
Spawn Sending/Removal handling to resolve ghost_map crash
|
3 rokov pred |
Image
|
3bf1b2554a
House item placement updated to prevent sending move spawn packet too early, causing client to become the object/crash
|
3 rokov pred |
Image
|
42134c800c
SpellProcess stability/protection and LUA SetSpeed against a non Entity fix
|
3 rokov pred |
Image
|
30e19ed012
Lacertae Update #2 - Stability Fixes against Inventory and GM reload options
|
3 rokov pred |