Commit History

Autor SHA1 Mensaxe Data
  Emagi 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected hai 7 meses
  Emagi ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options hai 7 meses
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display hai 7 meses
  Emagi 955f90a55d - SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based hai 8 meses
  Emagi 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. hai 8 meses
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) hai 8 meses
  Emagi 3129ae3d3b PlayFlavor (HandleEmote function in zoneserver) will now handle visuals without requiring a message text being set in the database hai 10 meses
  Emagi eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. hai 11 meses
  Emagi c350a66ad9 avoid a deadlock between spawn list and pending spawn list hai 1 ano
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) hai 1 ano
  Emagi a74469795d - Manipulate the game world! Remove widgets! hai 1 ano
  Emagi d0be51db35 Speed up sending spawns to client hai 1 ano
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. hai 1 ano
  Emagi b62b842bf2 ignore.. lol hai 1 ano
  Emagi 4e03d5e2a1 Fix spawn database lookup to cache right database id, not spawn id hai 1 ano
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms hai 1 ano
  Emagi 12f7170625 Fix GetOwner pointer from causing potential crashes hai 1 ano
  Emagi 25baa666e7 Best to keep this close..! hai 1 ano
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet hai 1 ano
  Emagi d319056047 Dont save player updates until client is successfully in zone hai 1 ano
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash hai 1 ano
  Emagi 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey hai 1 ano
  Emagi 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) hai 1 ano
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage hai 1 ano
  Emagi 304f0d2bca ignore retry attempts for now hai 1 ano
  Emagi 622ad6347e Remove wait close to avoid MState mutex lock issue hai 1 ano
  Emagi c6bebcd532 Reintegrated full linkdead 120 second timer,, groups can have linkdead players remain in group hai 1 ano
  Emagi 59c049cb08 mem leak fixes hai 1 ano
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation hai 1 ano
  Emagi aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees hai 1 ano