Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Emagi 1ef4c8cbb1 vague windows details for eq2voicerecover 5 ay önce
  Emagi 195f7bc84d EQ2 Voice Recover RC4 key decryptor code for Independent and BOINC Project 5 ay önce
  Emagi 427964b7a0 Functionality: 5 ay önce
  Emagi 72a43fdbb4 OK FrostfangSea and some other huge exceptions for NPCs, restrict the attackable flag to bot, client and their pets 5 ay önce
  Emagi 3a256b21cc Remove the NPC->Player side of the check for attackable, allows statues or other npcs to aggro and attack you, but you cannot attack them 5 ay önce
  Emagi 486f8affdb temporarily removed debug logs due to compile error 5 ay önce
  Emagi 479e6ede00 Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 5 ay önce
  Emagi e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). 5 ay önce
  Devn00b b75bf5ecc1 Update Login EXE. 5 ay önce
  Devn00b 22599e4a2e Update World EXE. 5 ay önce
  Emagi 480c61f7e5 Avoid reuse of Query constructor for runquery or else it will crash 5 ay önce
  Emagi 8af42886a0 inherit orig cast time 5 ay önce
  Emagi 8484c78ca2 Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs 5 ay önce
  devn00b d8c6d8e6c9 Fix for the last fix, that wasnt a fix (Setting char data_struct_char = true) 5 ay önce
  devn00b 53520b70d5 Fix for compile error on newer linux installs 5 ay önce
  Emagi d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 6 ay önce
  Emagi f6354ca3ef checking tier is redundant and won't help here, will break things more 6 ay önce
  Emagi e83b8ea13d Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer 6 ay önce
  Emagi d123ce8904 Hot fix to address spell resisting and can no longer recast 6 ay önce
  Emagi 2dc28cb438 restore setting the cast speed 6 ay önce
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 6 ay önce
  Devn00b 20795c5a6b SQL for sign marking implemention 6 ay önce
  Devn00b 1ea4536d05 First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking. 6 ay önce
  Emagi 7324c9a462 - Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color. 7 ay önce
  Emagi 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected 7 ay önce
  Emagi 0536363511 remove spells copy 7 ay önce
  Devn00b 71e0c8661b Updated windows EXE 7 ay önce
  Devn00b 0f5ef8615b Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 7 ay önce
  Devn00b f38b6fb788 Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua 7 ay önce
  Emagi ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 7 ay önce