Historique des commits

Auteur SHA1 Message Date
  Image 22dc084991 Tracking of player character ids for loot in encounters il y a 4 ans
  Image eb7209f1c2 Fear and combat runspeed il y a 4 ans
  Image a20186d45e aggro LUA function now called on initial engagement of NPC il y a 4 ans
  Image 10f923c29e Hate aggro is ignored when NPC returns home, despite damage impacting mob il y a 4 ans
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC il y a 4 ans
  Image 4364b3e06a Update NPC_AI.cpp il y a 4 ans
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing il y a 4 ans
  Image 04498a2490 Player/Target Radius added to distance checks il y a 4 ans
  Image 548007ea96 Base il y a 4 ans