Emagi
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479e6ede00
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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9 maanden geleden |
Emagi
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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9 maanden geleden |
Devn00b
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b75bf5ecc1
Update Login EXE.
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9 maanden geleden |
Devn00b
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22599e4a2e
Update World EXE.
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9 maanden geleden |
Emagi
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480c61f7e5
Avoid reuse of Query constructor for runquery or else it will crash
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10 maanden geleden |
Emagi
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8af42886a0
inherit orig cast time
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10 maanden geleden |
Emagi
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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10 maanden geleden |
devn00b
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d8c6d8e6c9
Fix for the last fix, that wasnt a fix (Setting char data_struct_char = true)
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10 maanden geleden |
devn00b
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53520b70d5
Fix for compile error on newer linux installs
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10 maanden geleden |
Emagi
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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10 maanden geleden |
Emagi
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f6354ca3ef
checking tier is redundant and won't help here, will break things more
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10 maanden geleden |
Emagi
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e83b8ea13d
Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer
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10 maanden geleden |
Emagi
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d123ce8904
Hot fix to address spell resisting and can no longer recast
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10 maanden geleden |
Emagi
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2dc28cb438
restore setting the cast speed
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10 maanden geleden |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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10 maanden geleden |
Devn00b
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20795c5a6b
SQL for sign marking implemention
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10 maanden geleden |
Devn00b
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1ea4536d05
First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking.
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10 maanden geleden |
Emagi
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7324c9a462
- Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color.
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11 maanden geleden |
Emagi
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14a74a1f45
- Fix #542 - DoF will now properly roll/pitch spawns/objects as expected
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11 maanden geleden |
Emagi
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0536363511
remove spells copy
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11 maanden geleden |
Devn00b
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71e0c8661b
Updated windows EXE
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11 maanden geleden |
Devn00b
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0f5ef8615b
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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11 maanden geleden |
Devn00b
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f38b6fb788
Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua
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11 maanden geleden |
Emagi
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 jaar geleden |
Emagi
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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1 jaar geleden |
Emagi
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a793c71f51
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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1 jaar geleden |
Emagi
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955f90a55d
- SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based
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1 jaar geleden |
devn00b
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be4cc5e576
Windows World EXE Update
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1 jaar geleden |
Emagi
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4d4873d674
- Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully.
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1 jaar geleden |
Emagi
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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1 jaar geleden |