Commit History

Author SHA1 Message Date
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client 1 year ago
  Emagi ccfb3df8ca match local copy? 1 year ago
  Emagi e329a1cf79 More comments, slight cleanup 1 year ago
  Emagi b105a4058a - start_alignment added to starting_zones to enforce an alignment based on race/class/choice 1 year ago
  Devn00b e6f15f0f13 Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location. 1 year ago
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) 1 year ago
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null 1 year ago
  devn00b 0ef32131c6 Fixed Inspect window stats Mitigation, and Avoidance % 1 year ago
  devn00b 52d5edb9c9 Windows installer EXE Update 1 year ago
  devn00b 2ea3075fe5 Added SetCanGate to LuaInterface.cpp 1 year ago
  devn00b 01fed357d2 EQ2World EXE Update 1 year ago
  root efcf967100 Gate to bind Enabled. Added missing Lua Functions ( GetCanGate(Player)/SetCanGate(Player,Val) ). 1 year ago
  Emagi 2f541603fd Fix #391 - no crash on eq2world shutdown 1 year ago
  devn00b d7caa38cd3 Cleanup of new gate code. Added messages when a gate fails due to location disabled. Modified the call to home lua to work as expected. 1 year ago
  devn00b c095bd9b2d Merge branch 'master' of http://git.eq2emu.com:3000/devn00b/EQ2EMu 1 year ago
  devn00b 9d9a5ec294 Fixes to messages to client from gate/bind. Messages are now private and match live..mostly. 1 year ago
  Emagi 13b1837623 Fix #384 group encounter mob loot 1 year ago
  devn00b 688104e592 EQ2World EXE Update 1 year ago
  devn00b c8d771f481 Added Popup Messages to RepairItems and RepairAllItems. Clearing 2 TODO's. 1 year ago
  devn00b 205db3bc8f Fix for issue #427. Can no longer mentor self in a group. 1 year ago
  devn00b 4fba03b55f EQ2World EXE Update 1 year ago
  devn00b c5be89724e Code cleanup on new gate function. 1 year ago
  Devn00b 51c07aa42b Added message for when gate fails without a bind point set. 1 year ago
  Devn00b 6484e62cfb Added ability to disable gate from specific zones. Update SQL. 1 year ago
  Devn00b 352024d59a Fix for incorrect mail received message. Fixes issue #435 1 year ago
  devn00b 96c8cc73a5 EQ2World EXE Update 1 year ago
  devn00b 5672520310 Code cleanup. Set Recall Point now checks if bind location is permitted (city zones), and cancells on combat 1 year ago
  Emagi 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page 1 year ago
  devn00b f3526e14de Rd 1 of setting up bind location checks. Run SQL Update. 1 year ago
  devn00b 38fbba1845 EQ2World EXE Update 1 year ago