提交历史

作者 SHA1 备注 提交日期
  Devn00b 54a61e0c39 Should fix issue 407, 408, 409 2 年之前
  Image fcc409dacc ghost map day #2 -- the reckoning? 3 年之前
  Image 34569f0592 Lacertae Update #1 3 年之前
  Image d44969be6e Revert std string in boost::regex_match 3 年之前
  Image 1962e7e061 Procyon Updates #4 3 年之前
  Image 92bd67d314 Forgot to set FizzleDefaultSkill rule 3 年之前
  Image 963d40521e Albireo Stage First Update 3 年之前
  Image 80bb342256 End of Sirius Feb 2021 Stage 3 年之前
  Image 7ea4b3d51f spell concentration fix + no_interrupt in info struct 3 年之前
  Image 0e86dac628 Sirius Updates #2 3 年之前
  Image 65e7222de5 Spirit Shards, Group and Solo EXP Debt (PVE/PVP), new lua functions, rules included 3 年之前
  Image 761693a42a Added Monk to 360 degree avoidance per Kingdom of Sky PDF 3 年之前
  Image cd5aa30acb Fix deadlock in hateby 3 年之前
  Image 6f92367102 Multiple combat / functionality updates 3 年之前
  Image 362daada59 Immunity support updates, player mail, spell heal pct 3 年之前
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 年之前
  Image edd993d42a Fix crash in DismissPet when owner dies 4 年之前
  Image 66505ccea3 RegionScripts, lava/death region support 4 年之前
  LethalEncounter 3ea7ffebb6 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 4 年之前
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone 4 年之前
  image 81aa1f23e3 LUA SpawnSet and SpellHeal updates 4 年之前
  image b908936a6e crash fix with CastProc on dead spell ptr 4 年之前
  image 7a86840df0 Spell stability fixes (various crashes, bad pointer handling) 4 年之前
  image 0082debfed fixed crash with threat transfer 4 年之前
  Image 07c14f1d92 Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions 4 年之前
  Image 49a0072218 Better logging for 'proc' function not triggering right so we know which spell 4 年之前
  Image de551afbbe CheckProcs should be just using a vector 4 年之前
  Image e3683ce088 Potential deadlock fix for CheckProc/RemoveProc 4 年之前
  Image 89ff042377 Update Combat.cpp 4 年之前
  Image 04498a2490 Player/Target Radius added to distance checks 4 年之前