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  Image 64ac76a681 prevention of preparing packet more than once (may have been only encrypted/compressed, don't need to run in again) vor 3 Jahren
  Image 17685389b4 Garbage packet reconsideration to just drop the packets instead of trying to continue processing if it doesnt match our criteria vor 3 Jahren
  Image bacfb3151e fix for bad handling of EQProtocolPacket creation vor 3 Jahren
  Image 99d37e6d7f Update EQStream.cpp vor 3 Jahren
  Image 4d7ca1d93b remove debug code vor 3 Jahren
  Image 712aa12a94 Rogue packet WIP (lets see if this stops crashing) vor 3 Jahren
  Image 1bd2cbf596 Code updates for auriga vor 3 Jahren
  Image ca26654639 low level network protection in TCP layer, fixed internal world address to properly accept local vs remote connections when set vor 3 Jahren
  Image a972bf9325 This is to capture a rare one off event vor 3 Jahren
  Image ddeb504f89 Update EQStream.cpp vor 3 Jahren
  Image b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546) vor 4 Jahren
  Image b65b57364e reverted eqstream rewrite changes as it was causing login to initially fail vor 4 Jahren
  Image 1e54da5b67 desync fix from rewrite project vor 4 Jahren
  Image 4330ef93f6 Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs vor 4 Jahren
  Image 44537ad063 Revert "Disable LogWrite in EQStream causing high cpu even when debug not enabled" vor 4 Jahren
  Image 0f4b2a0ee4 Disable LogWrite in EQStream causing high cpu even when debug not enabled vor 4 Jahren
  Image 492c430229 Revert "Disabled EQStream LogWrite, was causing high cpu" vor 4 Jahren
  Image 57f395bf8c Disabled EQStream LogWrite, was causing high cpu vor 4 Jahren
  Image b211f41b16 Removed test code for 0 packet length, just make it an app packet if its legit vor 4 Jahren
  Image 3a67efbad8 Fixes constant client kick outs as zoning in, crashes, disconnects, etc. vor 4 Jahren
  Image fa7c369470 Removed a part of the merged eqemu netcode as issues reported with this part of the code vor 4 Jahren
  Image 94f7ed4dd2 removed test ack functionality, need to revisit why we don't ack up to latest packets still seems there is some desync vor 4 Jahren
  Image af0ed0ea4f sync with pubtest vor 4 Jahren
  Image 4075cf53b3 Seq ack change vor 4 Jahren
  Image 37828f3463 Wait for all packets outgoing to be acked before closing out connection vor 4 Jahren
  Image 7cea150b49 EQStream updates (sequencing/packet writing) vor 4 Jahren
  Image e7acea817d Update EQStream.cpp vor 4 Jahren
  Image 6ae65e339a stabilize ghost_map vor 4 Jahren
  Image eb7c5347d7 Fix server->client desync vor 4 Jahren
  Image 6566a39e8e additional eqstream fixes vor 4 Jahren