Image
|
b251f10923
More remnant SPGrid code no longer needed is removed..
|
3 anos atrás |
Image
|
80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
|
3 anos atrás |
Image
|
66505ccea3
RegionScripts, lava/death region support
|
4 anos atrás |
Image
|
aa58f63164
EQ2MapDeflated support
|
4 anos atrás |
LethalEncounter
|
339071500e
added /waypoint command
|
4 anos atrás |
Image
|
ce1632941d
Integrate SPGrid loading process into Map class, this is a temporary solution until we embed gridids to Map class
|
4 anos atrás |
Image
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anos atrás |